A fair critique on increased jungle difficulty
I'm not going to say the increased difficulty is bad. In fact I'm kind of looking forward to seeing how the changes pan out. However there is one aspect of the harder jungle that is concerning. As it stands, jungling before the patch was the hardest role in the game to learn. You basically can't even start to learn jungling pre-30 very well because you need full runes and masteries.
So what does the new patch do?
It just adds more difficulty and choices to the only lane that has significant choices in the game. And to be perfectly honest, there's only so many half decent junglers in every division as it is. The good ones should keep up just fine. The not so good ones? Dunno. So now the team's shot caller has a lot more to think about and juggle on top of everything else the team is putting on him. So while adding difficultly might be called for, and in some cases (lee ganking at two) welcome, I'm not sure these changes are entirely a good idea.
IMO too much decision making is already being placed on one person, now you've just added to it. Now if you add in the fact that low gold and below players (myself included) aren't exactly making great decisions all the time and you've got a recipe for trouble.
Has riot taken any of this into account, both the learning aspects and responsibly aspects? How much of the decision making burden should fall on a single member of the team and how much more complexity should you throw at him?