Remove tank damage and make them just tanks.

Bultz··2 votes·896 views

I'm 7/3 as Yasuo. I get rushed by Hecarim and Mundo. Hecarim has item 1001 item 1400 and part of steraks . Mundo has item 3211 item 3675 item 1028 item 1028 item 1054. Hec is 7/5 and mundo is like 2/6. They rush me, I get instantly popped even though I have three full items and am building bloodthirster. Fight is barely a second long. Death recap shows Hec did 1000 damage in less than 1 second of combat, Mundo did 1200. Someone explain this bullshit to me. Explain how this is fucking logical. 2/6 not only outlasting everyone, he's out damaging everyone. I'm so fucking tired of tank builds and tanks in general having this much fucking damage. Hecarim needs a nerf too along with renekton.

5 Comments

Eedat3 votes

Neither Hecarim or Mundo are tanks. One is a diver and the other is a juggernaut

YOU NWAH2 votes

Hecarim isn't a true tank. If you removed or gimped Hecarim's damage, where does his utility come from? He has no crowd control except his ultimate. You think anyone's going to bother attacking him if he were tanky but dealt no damage? You shouldn't expect to be able to clearly win a 1v against Mundo either, even if he's behind and/or you're ahead, because most of his power comes directly from his kit.

SEKAI2 votes

"OMG I died to a 1v2 where one of them is just as fed a me. Must be those 2 fucks are broken! "

"Also I'm complaining about tanks even tho both of them aren't even tanks."

"And no, I couldn't have possibly made a fatal misplay as a FED YASUO to result in that embarrassment. Those champs are broken!"

--- OP

..........

Also, what is the point of making tanks have only sacks of HP? So they're only actually okay if they're flat out useless, more useless than they already are given the utter gutter trash that's resistance (higher cost, low raw value per purchase, low scaling, and low gold efficiency), shit tank items, the extremely low benchmark for diminishing returns for resistance stacking resulting squishes who have built no resistance is almost just as tanky as a full tank, and the almost nonexistent tank runes?

Unless you plan to give every single tank some kind of taunting mechanics like it's the case in PvE centric MMOs, otherwise making tank just sacks of HP and not much else isn't going to work. And even if you do it still won't work in League because it's a PvP game and not a raiding game.

Death by Glamour1 votes

Need more than that to make the viable, bruisers will still be tankier due to build path and crazy sustain

Daddy Ants1 votes

No grievous wounds item?

Both Hecarim and Mundo have insane healing.

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