Hunter Potion to be 150 gold cost item
when you consume a charge this item restores 65 health and 35 mana over 8 sec. This is 150 gold item not 400 gold item.
In contrast a health pot costs 50 gold and restores 150 health.
What they could do is set the max charges to 2 and make it restores 1 charge upon killing a major monster
I would be much better get 3 health pots and finish my jungle TIER 2 item rather than upgrading my potion into hunter potion. Tier 2 jungle item gives enough sustain and if you like more sustain get lifesteal or spellvamp or just gank more often and recall more often but giving 400 gold just to be able to jungle is ridiculous!
another starting item that i was silent about so long was corruption potion
. Its really good starting item for laners. But you give 500 gold and you are good to go. Junglers however have to give 350 gold for jungle item then give another 400 gold for refillable potion and then another 1050 gold to finish their jungle item which putting their budged as low as possible. They wont be able to build power early game and its generally a nub trap
overall you spent 1750 gold to be able to jungle without being able to solo herald ( and maybe drake too).
So Hunter Potion should become 150 gold item so jungle could actually jungle. 400 gold is way overpriced for what it gives
And another thing came on my mind. But what if mid laners decide to buy this item. Well 1 restriction would be requirement of smite. Other is 65 health and 35 mana over 8 sec... Is it worthy? You would die trying to complete a camp which makes that extra stack a waste. So overall jungler would benefit way more than laners