Problems With This This Game
This is just a rundown of what I believe are problems within the game.
- Tanks (like Darius, Illaoi, etc) deal massive amounts of damage, even though theyre tanky
- Full Tank champs (Malph, Rammus, Voli) can get melted by adc, making them useless
- Damage is just too high in general.
- All champs tend to build the same items in their role. ADC's build Youmuus/LD/Dusk/etc, Top builds Armor/One damage Item, Support builds the only support items there are. Point is, there is not enough items in this game, making it boring after a while.
- Champs get nerfed to the ground once found theyre somewhat op, Riot realizes nobody plays nerfed champ anymore, making it broken/op once again, thus creating an infinite loop of nerfs/buffs.
- Whoever has the most CC wins.
- Baron can be taken down 20 minutes in game
- Baron can be solo'd by one champ.
- Elder buff lasts hardly long enough to make it to the enemy base
- Air/Ocean drake is useless
- Death timers are way too long
- One slip up late game = gg
Thats about it in my eyes. Anything you guys see that you agree/disagree with?