Veigar e op

JhomasTefferson··4 votes·914 views

While i dont think the entire champ is op, i think his e is too good. I think it needs nerfs of some form. maybe have it function like thresh's ult, where the walls break or something, so 1 wall can't stun 5 people, or have the 2nd and third stuns be for not as long. Or give it a much longer cd.

3 Comments

Bultz2 votes

Veigar is way op m8, but this is the league boards, unless you whine like a bitch about yasuo you get downvoted. Veigar hit me 1600 damage with one attack 20 minutes in a game i played a few weeks back out of my 1660 hp. Like if that is not broken idkwtf is.

xJLx MCHammer1 votes

Yes, it is a great zoning tool. However, it has a big cooldown. It also has plenty of time to be avoided.

My only issue with it is late game where a seige to enemy turret makes his E even more powerful zoning tool.

WITH ALL THAT SAID, Cait's traps are much better zoning tools late game.

JhomasTefferson1 votes

I dont even want his damage nerfed. They could buff his q to compensate. Give him more damage. But, this aoe zone of control is bullshit. It gives him way too much value. His value should be in his damage. Not in this insane 5 man aoe stun/ lockdown. Also, it's cooldown isn't too big. At max rank it's a 14 second cooldown. Figure they'll probably build morello and at least ten% more cdr in hourglass, so, it's down to about 10 seconds. That means he can cast it two times in a teamfight, probably. He can use it for engage and disengage, and it will almost always net him a kill if he stuns someone in it. On engage, if he catches someone in the center of it, even if they don't get stunned, they usually die too. That's why i think it is op. It gives him this huge cc which he doesn't even have to hit for it to be effective, and at a huge range, and on such a cooldown that it can be used as engage and disengage for the team.

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