Why does Riot do this every time?

chipndip1··2 votes·766 views

Fighters: We have hardly any fighters with good team fight tools? Lets make some fighters that team fight better. Kled Irelia

Juggernauts: All our juggernauts are slow stat sticks that can't do shit? Lets make some jugs that are less team dependent to even function properly. Aatrox Urgot

Tanks: All our tanks are just front-loaded hard cc dispensers? Lets make tank kits with more drawn out rotations, and reward them for mastering elements of their kit instead of making them rely solely on tank items to be tanky. Poppy Galio Nunu (even if he still sucks)

Enchanters: All our enchanters have literally no counter-play to their spells and have to constantly get hard nerfed out of the meta whenever they become relevant because you can't play around getting clicked on constantly at 600+ range? LET'S CHANGE THEIR ITEMS AGAIN. THAT'LL FIX WHAT I JUST SAID.

Why does Riot never show even a lick of interest in actually dealing with Enchanters...at all? Stop the fucking item tweaks. Every fucking time Enchanters come up, you "tweak the items" and either make them all broken or make them all garbage. You're not gonna find a long-term solution to Enchanters through tuning numbers. You'll find it by actually making a new Enchanter kit that goes beyond the limited scope of what you've done with Enchanters since 2012. You've been so eager to push boundaries on literally every fucking sub-class in the game except this one and I'm absolutely at a loss as to why you're so scared to try. It's been 6 years. What gives?

7 Comments

Moody P2 votes

need to make more assassin+[class] hybrids for epic plays :ooo

Ćount Kledula2 votes

since when does kled count as a good teamfighter? he's an early game lane bully that does best in 1v1's, and not teamfights.

chipndip11 votes

[{quoted}](name=Ćount Kledula,realm=EUW,application-id=3ErqAdtq,discussion-id=lw2BbaYc,comment-id=0002,timestamp=2018-12-12T19:01:28.856+0000)

since when does kled count as a good teamfighter? he's an early game lane bully that does best in 1v1's, and not teamfights.

He can literally run his whole team into a team fight from half way across the map if he so chose, and he can just respawn half his hp bar for fight sustain if he plays it right. To the very least, it beats the team fight of a lot of fighter-class champions we have now.

Ćount Kledula3 votes

He can literally run his whole team into a team fight from half way across the map if he so chose

has the music, once you hear it its easily predictable and if the team doesn't follow up, kled's up for dinner because he cant stop it

and he can just respawn half his hp bar for fight sustain if he plays it right

i dont remember playing right in this 1 shot meta was a thing i cant even remount before getting 1 shot by a mage or an adc or something. i cant remount with my 1200 HP before the whole enemy kills me

it beats the team fight of a lot of fighter-class champions we have now

his engage might beat a lot of fighters, but his teamfighting itself isn't the best.

there's a difference between engaging and fighting

crazÿ1 votes

i have really good idea for assassin but no one like it cause its good for pyke lmao

chipndip12 votes

They've already been trying to slow down assassin burst patterns so we have less Rengar/LB cases where you just outright die with no time to even do anything about it.

Butterwood1 votes

They're probably just scared at the potential enchanters have. Did you see Suicide Squad? Aside from being probably the greatest movie ever made, it definitely raised awareness as to the havoc enchanters (or enchantresses, like in Suicide Squad) can cause. Also, remember when in Suicide Squad the Renekton guy was sitting next to the Brand guy? I'm glad they were friends

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