I think the vlad rework failed.

HongChongDong··16 votes·1,037 views

Based on experience from live, PBE, and video footage I can't help but think the rework failed.

Originally riot said they wanted to keep his identity when they announced his rework awhile back but I think destroyed it instead. From my perspective I always seen vlad as a short range AOE DPS mage with survivability in the form of his heavy sustain.

What i think they did to him is:

Destroyed his sustain.

Crushed his DPS in exchange for slightly higher damage on abilities.

Completely demolished his sustained fighting playstyle.

And finally handicapped his slightly higher damage with absurd %HP costs.

The balance between his Q and his E. Between the lower consistent sustain from his Q and the HP costs on his E it's impossible to mitigate the costs meaning you're always spending more than you're getting back in damage or HP. It's too unreliable and costly to make the ability at all worth using despite being his best source of damage.

His E is also an unreliable damage ability as it has a surprisingly short range and the ability acts as an explosion over an instant damage AOE. What this means is that it takes time for the damage to travel from you to the outer edge which makes it hard to chase with as the ability slows you as well giving them time to leave the circle before the damage and slow hits them. This ability also is crap in teamfights as this requires being able to get within a clear line of sight of people to use it but frontlines will be blocking them a majority of the time which basically cuts your teamfight damage in half.

Finally is that the HP costs actually discourage building HP now as his sustain is very limited but if you build more HP over raw damage you're increasing the costs more and more while your sustain is not able to keep as it is. If you get around 4k HP then your E cost at full charge will be around 400 but at the same time on your normal Q you might be healing 100 HP per cast at best, a small chunk more if it's the third Q.

15 Comments

The Bíg Ticket5 votes

His Q should heal based on missing hp, then he would be fine imo.

Cynika6 votes

That would be a good idea.

I still don't understand why they nerfed the q heal and AP ratios on normal q's when they were also taking away spell vamp

My eeeeel1 votes

His Q already is healing based on missing hp. Just that riot was horrible with numbering,

Cynika3 votes

Only the crimson rush q, and that's if you get that off in a tiny time window that has been heavily telegraphed to everyone saying "get away from me".

Or settle with half of the heal on a minion I guess :/

Saianna3 votes

I am not surprised. I knew may 4th will be the funeral of Vlad.

If only he was blind monk...

Arakadia2 votes

Balanced or not idk, but Lee Sin is in bed with Riot Games

Saianna3 votes

Lee is balanced around being the strongest.

Lycanoon2 votes

Yea, he's actually a LOT less of a threat now than he was before this update... I usually have a hard time dropping a fed vlad that's properly geared...but, he doesn't hurt that much anymore...and is a bit more squishy.

WitchQueen Annie1 votes

I'm going to try a game now where I go ''full'' tank Vlad in Mid with full AP runes. I'll tell you how that one goes.

The build:

Start boots (to increase the chances of hitting empowered Qs)

R Crystal Sceptre + All Defensive Items

Then I'll play as a ''CC" AP bruiser with lots of health (relying on the RCS slows)... being closer to the front line and being able to take damage will allow me to land those Ults and get my health back when it pops...

I expect a mega fail but the AP glass cannon thing no longer seems to work for me. And since I can still lane with him at my elo very well but can't team fight anymore (E's way too telegraphed and wonky), I'll go for ''utility'' and ''tank'' while getting some AP from the passive instead...

I'll report back

Mega fail expected

WitchQueen Annie1 votes

Ok it didn't work. Not really. I ended up dealing a bit more damage but I think it was more because I was getting used to the new E rather than the build... I think full AP still works better.

The Yetii Rider1 votes
  1. It's been one day. Chill out.

  2. Removing incentive to build HP is good. Tanky damage dealers are generally hard to balance.

  3. Frontline blocking - Vlad is a battle Mage, not a burst Mage. A good frontline is the direct counter to a battle Mage. Working as intended.

tXQbsPrjN51 votes

People have been saying this since the beginning but Riot collectively has an IQ of a 2 year old dead orange.

tidegate1 votes

I think he's better early game, his healing is better if you can force that q during crimson rush and at level 3 it's hard to out trade him without chase abilities. Old vlad used to be easy to stomp early game but this vlad feels safer. I've only laned against it once but late game this vlad did a whole lot of nothing. I didn't pay attention to him a lot but he just didn't stand out in any way. Might've had something to do with the protobelt rush but idk

Blue Vanity1 votes

Dude their boasting about keeping his identity was a joke at best. Maybe they even hated vlad. They completely lied when they said they wanted to save his identity. His identity went from "Discrete, high-skillcap champion who is very difficult to carry a game as" to "Completely obvious when he's about to attack so get back - Wait 1 second - OK his 7S cooldowns kicked him he's useless now ATTACK 4V5"

There's no way to win as vlad in high-tier gameplay unless all 4 of your allies carry you. He's the AP yorick now. Useless and riot just want him shoved in a closet and forgotten about.

Vlad's days are over, and for them to consider this "Spending delicate amounts of time studying him to keep his identity intact" with this result, they could spend 100x the amount of time and still get it way off. He's better off having never existed at this point. With this kit there'll be no way to balance him. They can increase his damage by 10 times and he still wouldn't be able to win a game in competitive tier games because of how stupid he is now. Who the F takes a smooth, streamlined, fast-paced, high-skillcap champion like vlad and turns him into a zero sustain, super weak, self-slowing(WTF?) champion while removing his core item from the game; literally the one item he relied on to be useful, then giving extra sustain to every mana-based mage in the game, and removing 90% of his sustain overall. Every single element about him is useless now. And with items' costs being reduced and stats being lowered, even at full build he's weaker than he was before. With all 6 items he no longer has that late-game, full-build endgame vlad which was his only previous advantage.His entire identity was stolen and sold to russian human slave traders. Vladimir is lost forever.

Not to mention games end in like 25 minutes now so it's impossible to reach late-game unless the enemies are too inexperienced to know how a game is won. He's broken now, in the bad sense of the word. Just a puddle of nosebleed on the carpet. Once your concussion is over from smashing your face you have a permanent stain that's impossible to fix. That's the current vlad. Find a new champ or uninstall.

-Blue Vanity Diamond 2 vlad main S4 Number 1 vlad USA 2014; #4 Vlad worlds 2014 3,000+ Ranked Vlad games played

Uninstalled 5/3/2016

EcchiOtakuTM1 votes

They really need to increase the duration on Q's empowered by 0.5 seconds, return the CD back, make entering and exiting the W feel smoother, Increase the range of vlad's E by 50 remove the outside warning of vlad's E he already raises a ball enough to show that he's using it to enemies, and last but not least the ulti should scale to 20% dmg amp at rank 3.

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