Why do you max 1 skill first?
Title^
And for all you wise guys I'm not looking for an answer like "because you can only put 1 skill point into a skill at a time http://www.reactionface.info/sites/default/files/images/1287666826226.png "
Title^
And for all you wise guys I'm not looking for an answer like "because you can only put 1 skill point into a skill at a time http://www.reactionface.info/sites/default/files/images/1287666826226.png "
Because it's inefficient to just have skill points spent everything. Champions usually have an optimal way of being played, and maxing certain skills enables that
because all the pro guides tell me to
cuz it's a good skill
You max one skill at a time to make it really powerful instead of having a bunch of slightly stronger than average spells. I have no honest idea why you max one spell first (unless the other spells are all shit) and the only reason I do it is because my brother told me to. When I first started, my main was Blitz and I would put points in like Q -> E -> W -> Q -> W -> R -> E -> Q -> W -> E -> etc.
because you can only put 1 skill point into a skill at a time ( ͡° ͜ʖ ͡°)
Naaa mainly because its your best source of damage
But it also depends on whats best for the current situation , if you lack survivability but have a built in shield , you might max that first, as a tank
and vise versa
its like when building items , having 4 long swords all over the place isnt as efficient , as a finished item that has the same damage as 4 long swords but with an active and passive
is kind of built around it?
It enforces a "specialty" for champions, as being a jack of all trades usually means you are a fail-at-all-trades in league. You want to excel at one thing because your champion is designed to have a certain playstyle, and usually going all in on that playstyle is best.
It also helps that they scale better (usually) with more levels and that cd's help a lot in terms of these specialties.
Generally you max a certain ability first because it matches what you need in that game. Lets take Blitz as an example:
Blitzs q is really good bringing people to you but can be dodged or you might miss, while your e is a guaranteed hit as long as you can get close to them.
Lets say you are facing a caitlynn. She only has 1 mobility spell and it is on a fairly long cd. You have two options for trying to play against her:
With the first style you will be going through a lot of mana and you will have to max q if you want to be able to use it in a reasonable amount of time. With the second style they will most likely already be close to you so maxing q is wasteful when you E can be on such a short cd.