Should Zoe's Paddle Star be changed to not deal all its damage at once?

darkdill··2 votes·401 views

Pro play has made it clear that Zoe's instakill Paddle Stars are kinda broken. It's especially notable since, over the past two years, Riot has actively removed various Champions' ability to OHKO opponents without either using their whole kit, without it taking more than 1 second, or without it requiring some severe risk (i.e. Leblanc, Talon, Fizz, etc). But then we get Zoe, who just has to use Q+R properly and can basically instakill with little-to-no ability to react. And before you say "it's hard to pull that off", that's what people said about Nidalee's nuclear spears.

I'd personally like to see Zoe's Q changed in one of two ways (mutually exclusive):

  • Paddle Star deals half its damage immediately and half over time.

OR

  • Paddle Star deals damage and applies a mark to enemy Champions it hits. Attacking a marked Champion deals bonus damage. (Adjust as needed)

Because being able to OHKO an enemy with just 1-2 abilities is wrong.

4 Comments

FOR JUSTICE2 votes

Chogath Point + click execution

ko in 1-2 abilities?

Khazix Rengar

darkdill1 votes

All three are melee range and involve serious risk. Zoe's is LONG RANGE.

Cho'Gath is low mobility, Kha'Zix has to find an isolated target, and Rengar's dive is a one-way trip most of the time.

Reaper Soraka2 votes

Change her damage to be like Nidalee You can hit someone for 50% of their health, but if you want to get the other 50% you have to hit them again in the next 3 seconds from 200 units or less away.

-bitter former Niddy player.

KennysDreamGirl1 votes

so we either dont reward her for hitting a skillshot from long range or we change her kit to make her do something she doesnt want to do(get close to people) lul k

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