HOW ABOUT a Passive or mastery that reduces death timer based on amount of deaths?
I don't mind death timers as they are now. I like being able to take advantages of long deaths the closer you get to someones inhib. What I can't stand and have never really understood, is not being rewarded for having died very few times. My first death comes at 20 minutes in and my timer is the same as some feeder? GTFO here!!!!!!!!!!!!!!!!!!!!!!!!
It would be cool if there was a Passive on a champ that reduced the death timer for good play. Maybe it would be a passive summoner spell. I doubt it would be made into a mastery.
Thoughts?