Since Galio is doing horribly, I thought of two buffs that'd help bring back his original identity.

Warlord Rhinark··2 votes·916 views

Hey fellas, dipshit here back at it again with more ROCK SOLID suggestions for our favourite Justice Punching, Hammer Fisting shithead gargoyle dude.

Now, it shouldn't be a surprise that Galio is doing god-awfully right now. According to champion.gg, he single-handedly has the worst overall performance ranking (in midlane that is), clocking in at a just below 47% win rate.

https://champion.gg/

https://champion.gg/champion/Galio/Middle

And that's just for Midlane, as a support, he has a 45.6% win rate.

https://champion.gg/champion/Galio/Support

So, as someone that really liked the old Galio, I thought of some buffs that'd make him a little bit stronger, as well as help him keep some of his original identity.

Q - Winds of War.

NEW: Allies (including Galio) who step on the tornado gain 30 / 35 / 40 / 45 / 50% bonus movement speed for 1.5 seconds.

This is taken from Galio's old E, Righteous Gust, which created a draft of wind that'd speed up allies as long as they follow in the same direction it was cast in.

This should make Galio support more viable, as well as just make him more versatile overall.

W - Shield of Durand.

NEW: When activated, Galio heals himself every time he takes damage from a champion for 25 / 40 / 55 / 70 / 85 (+ 30% AP) (each subsequent healing tick is 20% weaker than the last one) for 4 seconds. Activating the ability again refreshes the duration, but doesn't reset the ticks.

This is taken from Galio's old W, Bulwark, which gave armor and magic resistance to Galio's target, whilst healing him for damage they take.

This'll make Spirit Visage a better item on him, seeing as he doesn't actually have any healing in his kit.

Overall, I don't think these two buffs would make him overpowered and he desperately needs some help right now.

Tell me what y'all think.

12 Comments

Flemman4 votes

as fun as it was, I don't think they will ever bring back the "healing when hit" mechanic. That was fun for the galio player but the counterplay to this was near 0 as you could heal back to 100% just with minion agro

no, what will be a good change for galio would be a self cast for his ult (with reduce damage in that case) so he didn't rely too much on ally to use full his kit.

Atm he fall in this category of champion that have so much power tie to their team (taric/kalista/sejuani/ryze/shen/...) that they can't be ok in regular play without breaking the pro scene

Warlord Rhinark1 votes

{quoted}

as fun as it was, I don't think they will ever bring back the "healing when hit" mechanic. That was fun for the galio player but the counterplay to this was near 0 as you could heal back to 100% just with minion agro

What if we made it so he only healed from champion damage?

no, what will be a good change for galio would be a self cast for his ult (with reduce damage in that case) so he didn't rely too much on ally to use full his kit.

Considering he already gets damage reduction from his W, I don't know if he really needs additional damage reduction on top of that.

Flemman1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=lYcsnIEB,comment-id=00000000,timestamp=2018-07-18T16:04:43.941+0000)

What if we made it so he only healed from champion damage?

could be viable, but don't know if it will be satisfying as poeple tend to not aa you and run away during W

Considering he already gets damage reduction from his W, I don't know if he really needs additional damage reduction on top of that.

the damage reduction part was from galio landing damage, should have been more clear about that sorry :p as for the damage reduction he gave from ult, i can leave in a world where he doesn't get it if self cast

Warlord Rhinark1 votes

{quoted}

could be viable, but don't know if it will be satisfying as poeple tend to not aa you and run away during W

Well, what if we made it so activating the ability again would refresh the duration, but wouldn't reset the ticks?

As in, if nobody AA's you during you charging it up, the taunted enemies that AA you afterwards still count towards some healing?

the damage reduction part was from galio landing damage, should have been more clear about that sorry :p

No, I was aware of that. I was merely just asking why he needs to have two instances of damage reduction.

as for the damage reduction he gave from ult, i can leave in a world where he doesn't get it if self cast

Wait, I'm confused.

Wasn't the damage reduction from his ult what you originally wanted for Galio to be able to apply to himself?

Flemman1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=lYcsnIEB,comment-id=0000000000000000,timestamp=2018-07-18T16:22:23.436+0000)

Wait, I'm confused.

Wasn't the damage reduction from his ult what you originally wanted for Galio to be able to apply to himself?

nope, what i was talking about is the aoe damage galio deal when he land. (reduce them if self cast) Kinda linke how poppy R have 2 different damage if charged or not, I could see galio having the same if he land on an ally or if he just cast it on himslef

Warlord Rhinark1 votes

{quoted}

nope, what i was talking about is the aoe damage galio deal when he land. (reduce them if self cast) Kinda linke how poppy R have 2 different damage if charged or not, I could see galio having the same if he land on an ally or if he just cast it on himslef

So basically, casting the ultimate on yourself would just make you smash the ground?

I mean, that sounds cool. I'd like that I guess.

You'd lock the enemy down with your W and then activate your ult.

Neat.

Asobi Spirit1 votes

This is essentially putting elements of old into the new. This could work, but I doubt Riot would do it cause then why not just bring back his old ult and stuff like that.

What I would do is return some damage to his Q, Ap ratios etc, and allow his E to go through terrain. Seriously it's the ONLY dash that cant go through a wall. If trend can spin a sword through a wall, while vi can punch through one, let Galio do it too.

Warlord Rhinark1 votes

[{quoted}](name=Asobi Spirit,realm=NA,application-id=3ErqAdtq,discussion-id=lYcsnIEB,comment-id=0001,timestamp=2018-07-18T16:25:09.741+0000)

This is essentially putting elements of old into the new. This could work, but I doubt Riot would do it cause then why not just bring back his old ult and stuff like that.

Originally, I just wanted to make a petition to revert Galio but I already knew that wasn't going to happen.

The second best thing I could think of was trying to incorporate things from his old kit into the new one.

What I would do is return some damage to his Q, Ap ratios etc,

I don't know if damage is the solution, considering that:

A. Galio is a Tank, meaning he's not supposed to deal mad amounts of damage in the first place.

B. League currently has as MASSIVE power creep problem and adding more damage into the game would probably just make things worse.

Besides, do you remember that absolutely insane AP Galio patch?

That shit was nuts.

We don't want another situation like that.

allow his E to go through terrain.

I don't know if giving him more mobility is the answer, but I'd definitely prefer this over giving him more damage.

Seriously it's the ONLY dash that cant go through a wall.

Kled's dash (the first dash) can't either.

ZackTheWaffleMan1 votes

[{quoted}](name=Asobi Spirit,realm=NA,application-id=3ErqAdtq,discussion-id=lYcsnIEB,comment-id=0001,timestamp=2018-07-18T16:25:09.741+0000)

Seriously it's the ONLY dash that cant go through a wall

Kalista Kled Ornn RivenE (I think)Urgot

Asobi Spirit1 votes

Didn't think about those ones, thanks!

AlienPrimate1 votes

I just want him to be totally reverted

[sg-soraka]

Warlord Rhinark1 votes

{quoted}

I just want him to be totally reverted

[sg-soraka]

Same.

I miss David Lodge's majestic, melancholic voice.

Not this big stupid "I like to smash things" guy.

[zombie-nunu-bummed]

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