Death Realm seems like it forgets about counter play
I'd like to thank riot for creating another problematic ability. I mean a debuff that gets stronger as the game goes on and being able to force a 5v4 sounds wonderful. Nothing says team game like a forced duel. But hey, at least after stealing your stats he can turn both champs' damage into a shield and then heal up. That has counter play written all over it.
[slayer-jinx-unamused] <- sarcasm face
Didn't Poppy get reworked because she had a version of this skill? Why does riot delete abilities from the game because they are "problematic" and then bring those abilities back on completely different champs? This is like the Zoe Q ability all over again. Nidalee's Q got deleted because people hated the long range nuke and then riot forgot about it and made another champ based around long range nuking. So not only is riot not learning, they are forgetting stuff they have learned.
At times like these I feel like riot took the values that made their game successful, and common sense, and printed both on toilet paper.
PS. How is this going to work if silas steals morde's ult and they both duel each other?
PPS. You know what, I don't even care.
), yea... it would make it op to some degree. Veil should be a possible, that one is undeniable, the other options, not sure.