Fizz feels extremely feast or famine to me right now

AhmCha··10 votes·886 views

It feels like if he gets even the slightest bit behind he's useless but dare he even get a caster ahead then walking into lane is enough to get you killed repeatedly, regardless of towers. Then again, regardless of towers is pretty much just the state of the game right now.

It could be I'm just a dumbass, but does anyone else feel this way? Either way he doesn't really few good to face, but then he never did.

7 Comments

CrimsonDawn774 votes

Your totally correct. Fizz still has an intrinsically unhealthy set of abilities. A dash, then a dash+zhonyas+dash, and an ult that does insane damage. The rework made his ult worse as it now does the damage in a larger area and it sticks to people when it clearly misses. They have balanced this out by making him an extremely risk-reward playstyle champion.

sit kid4 votes

The thing is his new W really increases his burst which means he cant fight prolonged, it will be wasted and on cooldown, or just chunk ur hp bar Fish damage increases over range

So i played Zed into fizz and he threw a fish at me (max range), under my tower and dashed onto me I ulted him and he q-w me as soon as i appear

The thing is that he just bursts you down or he doesnt, and they have really limited his ways of getting played. From being a burst champion with other sources of damage as well to being completely burst oriented is honestly such a big step behind.

His r change also sucks. You cant even make mistakes under your own tower, and this fizz just kept throwing his r at me (missed like 70% of times), but when he hit me, i died.


TLDR: Fizz has no actual way of poke or anything. Every time he trades or does anything, he risks taking a lot of damage, where as someone like Zed can poke from a far and still assassinate somewhat decent

HongChongDong3 votes

He has too many issues in his kit.

His his biggest piece of utility being his primary damage spell.

A W that's completely impossible to safe proc in teamfights without an ult and only equals out to average damage when it is proc'd.

A kit that relies on his ult to hit his target when the ult itself can be shutdown by simply having a tank block it's path or dodged using mobility.

A playstyle that requires him to either beable to one shot his opponent or die trying.

An entire spell that does mediocre damage.

And passive that becomes non existent passed level 6.

If he gets ahead in lane he can kill his opponent over and over again. He's an assassin. But passed that his teamfighting phase is horrible because of the number of different ways to counter his ult and the low overall damage of his kit. The low damage makes it more than possible to prevent him from killing anything using exhaust or by stacking shields and heals, at which point he dies.

But if you really want to get down to it, any assassin can do what he does.

MissingKayo2 votes

He's trashed.

He had an extremely huge ultimate lock-on radius which was his only saving grace. Riot stealth nerfed it into a minuscule circle a while back.

SlaktarTasken1 votes

Almost every non S-tier champ feels like garbo if you fall the least behind nowadays, isn't because the champs are garbo, it's because snowballing is rampant and catching up to a team that doesn't throw before they close you out and deny you from playing at all is practically impossible. If your opponents are almost S-tier avarage, your team is like A-tier avarage and they manage to get even slighly ahead at any point in the game it's basicly GG, this game needs a 10 minute surrender vote, most of the games are decided by champion select, matchmaking and by the 10th minute anyway.

Liofa1 votes

So what, you want famine or famine and feast or feast. The idea that Riot can parrot this idea of feast or famine in a fucking competitive dota clone being a negative for the game and people just going, yep he's got a good point der, still blows my mind to this day.

More from Gameplay

More by AhmCha