Can we bring back ACTUALLY LONG CC?
Ever since Season 3, CC has been slowly being killed throughout the game. What was once 2-3 second stuns/snares/etc. are now 0.75-2 at BEST. Hell, it's put tenacity in the dumpster.
But you know what, I'd be fine with it...if Riot didn't KEEP making unavoidable, unstoppable CC in the form of knock-ups and knockbacks.
There should be a trade-off when it comes to CC:
- Displacements are short, quick but uncounterable.
- Normal CC is long and powerful but can be cleansed/countered.
- Suppression is the longest and can't be reduced but can be cleansed and has to be channeled.
Right now, the former takes up so much power while the other two are kind of garbage. Riot, please look at the way you handle CC. The overwhelming amount of knock-ups is choking the life out of the idea of CC/tenacity.
EDIT: Right, so random downvotes because nobody understands actual mechanics built into the game or how things used to be.

See these? These have a thing called "tenacity"

These guys had it too, along with some talents.
Apparently everyone just forgot about the stat because why bother getting tenacity when everything is reduced from 1 second to 0.66 seconds. Wew lads. Good design.
The fact that people are actually defending the neutering of CC is pretty damn disgusting. Stuns/Roots/Snares/etc. used to mean something if your name wasn't Morgana. But I guess that was "anti-fun".
snare is the only exception I'll EVER make to any absurd CC time length