Why is Aatrox so...bad
I love Aatrox as a champion. I love his attack speed steroids making it seem like his swords slices through ten minions at a time and how his sword freaking glows and gets bigger as he cuts down his enemies.
But Aatrox is terrible gameplay wise. I'm relatively new to him but here's my experience
Top lane: the only way to keep blood well up is to push lane. The only way to keep your sustain up at a reasonable level is to push the lane. Aatrox almost always pushes lane and his gap closer is channeled not instantaneous. This makes laning tough for Aatrox as it is let alone actually killing your laner.
Jungle: your ganks are awful. You have your Q if you can even get in range and your e once you Q. Sated is pretty sweet on Aatrox but it takes longer to get than other sated junglers.
Why is aatrox just so...not good?
my main is a risky pick,if you cant cheese with him early,you lost.
if you dont get kills earrly you totally lost.
if you fall behind early you cant 1v1 adc at any stage of the game.
however if you succesful early you can dominate the game,until late which he falls off due to no mobility,low base stats,no natural tankiness
of their identities. Bitch needs a rework. He was lazily designed.
. I don't really understand why he couldn't be buffed to around the same level.
as he doesnt even have slight movement speed buff.
2.falls off HARD late,cost health pretty high cooldown at early levels,pushes.
3.every 3 hits,which is only can be spoken when below 50% hp,falls off late and countered easily.
4.again falls off late,to the point if you dont build LW you lost more hp than doing,if you do build LW you are even more squishy.
5.finally something good,but still only usefull when more than 50% of blood well.(baits ignite hard xddd)
6.Dont dare to call him resourcless with such health costs.
7.the only possible well desgined thing,attack range almost useless.
you only talked about his kit,not weaknesses.
.
my best opinion about his ult rework,is keep its passive,change the damage to max %health magic,about of 8/11/14,and fear every target hit(minions cannot be damaged lol) by 0.5 sec.