sated devoure on ranged champs.
should proc a phantom hit every 3rd attack .not 4th. i just feel like its useless the way it is on ranged champs. it used to be like mele. 2. at least 3 is somewhere in the middle.
should proc a phantom hit every 3rd attack .not 4th. i just feel like its useless the way it is on ranged champs. it used to be like mele. 2. at least 3 is somewhere in the middle.
Get hurricane, stop complaining. Range is a big advantage.
Get hurricane, stop complaining. Range is a big advantage.
says a lot why nobody buys it on ranged champs.
says a lot why nobody buys it on ranged champs.
Kindred wins more when she buys it over the other, and then there's Kayle... Saying "no ranged champions buy this" is pointless when there aren't that many ranged auto attackers that jungle frequently compared to melee.
[{quoted}](name=Lord Yamazuki,realm=NA,application-id=3ErqAdtq,discussion-id=lKzQ85rs,comment-id=000000000000,timestamp=2016-01-24T14:21:08.162+0000)
Kindred wins more when she buys it over the other, and then there's Kayle... Saying "no ranged champions buy this" is pointless when there aren't that many ranged auto attackers that jungle frequently compared to melee.
because every kindered every buys it. i rarely see anyone buy warrior and I bet the ones that buy warrior will probably do better. kindred has an awful late game and devoure is mainly a late game item
because every kindered every buys it. i rarely see anyone buy warrior and I bet the ones that buy warrior will probably do better. kindred has an awful late game and devoure is mainly a late game item
Wrong, Warrior is bought more often, and the ones who buy Devour win more often which is what I said. "Kindred wins more when she buys it over the other"
Imagine
true damage double proc or if
used it with their Mounting Dread.
Proc'ing with 3 would also piss off every summoner that mains
who wouldn't mind waiting for that 3rd hit.
In fairness, I'm pretty sure
wouldn't mind being recognized as a ranged champ strictly for his passive.
Imagine
true damage double proc or if
used it with their Mounting Dread. Proc'ing with 3 would also piss off every summoner that mains
![]()
![]()
![]()
![]()
![]()
![]()
who wouldn't mind waiting for that 3rd hit.
In fairness, I'm pretty sure
wouldn't mind being recognized as a ranged champ strictly for his passive.
It's actually more coordinated with Yi, so it's a constant 3 auto's to proc his passive. Everyone else's is 3 hits, Yi's is 4.
The reference was made for activation on his 4th hit, doing a quadruple strike instead of a double strike lol He wasn't supposed to be mentioned with the 3 hit champs.
Imagine
true damage double proc or if
used it with their Mounting Dread. Proc'ing with 3 would also piss off every summoner that mains
![]()
![]()
![]()
![]()
![]()
![]()
who wouldn't mind waiting for that 3rd hit.
In fairness, I'm pretty sure
wouldn't mind being recognized as a ranged champ strictly for his passive.
am saying keep it the same for mele and make it every 3 hit for ranged
When range champions are already well-known for their kiting skills from a distance (especially
), the every 4th hit proc is balanced enough.