@Skins Team: Can we tone down some of the effect noises in the future?
First of all, a lot of the recent skins have been pretty awesome, with tons of custom interactions, and fancy recall animations. Good job on that, they're great.
One issue I've been noticing (which I've never noticed in any skins before this season) is an increase in ability and particle sound effect volumes. The first instance I ran into was when Arcade Ahri came out, and I had to turn down the game volume to avoid having my ears raped by her Q impact noise.
Now with the Star Guardian skins, I find myself thinking the same thing about Jinx's new machine gun basic attacks. Although they are quieter than Ahri, they're still annoying noticeable and happen far too frequently for something of that volume.
These skins have enough going on without having to boost the volume on all of the effects. It's nice that they have their own sounds, but that doesn't mean those sounds have to over-power all of the other noises in the game. There's already enough power creep in the lore and damage creep in the game, do we really need volume creep in our skins?
