Impact of losing a late game team fight

Dope Solo··1 votes·304 views

There goes your turret There goes your inhibitor Gone nexus turret 1 Gone nexus turret 2

Game is over.

Isn't this kind of shitty? Shouldn't turrets be stronger, especially inside the base to avoid exactly this scenario? This would make games less snowbally.

5 Comments

LegitBusinessman3 votes

Friend, there was once a time when going for that second tower after a teamfight win could be considered greedy. Times have changed.

Dope Solo1 votes

Not for the better I would say.

THE D1C2 votes

The thing is as long as this is a LATE game team fight like it used to be. Thing that drives me nuts is this is happening at about 25-30 mins now. 25 minutes is NOT late game.

Baron Barian1 votes

And for some reason, it ends like this when you're the team who wins the fight.

Jungler (pretend its Yi) tries to solo Baron Nashor Turret 2 goes down. Baron has been slain Enemy quadra kill. Jungler finally shows up. Ace. Defeat.

FullmuteAll play1 votes

No, because it makes players to do more conscious moves, and it prevents/reduces games going over 80 mins. In fact, I like late game more, as it involves more team-oriented work, because by this time ppl realize (hopefully) their mistakes and feel more pressure, that prevents them from making stupid moves

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