I don't know, this game is straight garbage lately

Dope Solo··100 votes·18,886 views

Every game is some kind of stomp, win or lose it isn't fun to play or worth the time it took to load up the match. If it isn't the imbalance between champion matchups (ranged vs melee counterpick/mobile vs immobile counterpick), the new overloaded kits, or the lack of sufficient bans, its the shitty matchmaking.

69 Comments

Douglas Funnie51 votes

League's been garbage since preseason 8...

Yets424041 votes

preseason 6*

Jennifer42018 votes

yup pre season 6. started playing in season 2 and even tho i will got my ass handed to me in season 4 cause i was only gold back then and in normals i played vs diamonds, i still had a lot of fun. season 5 was also fine.

but then the overloaded champs, hypermobile true damage max hp% bullshit came. now the game isnt fun anymore at all.

OverlordVlad4 votes

yes this is it exactly. i started mid season 2 and everything was cool and enjoyable till preseason 6 started and damage began ramping up. older kits noticeably started to feel like less.

Glacier Gang 0503 votes

remember s5 zed where he was building botrk and had damage to kill but not one shot or get one shoted? good ol' days

Yets42401 votes

Having to commit and stay in to guarantee a kill, at the cost of losing your escape? OR going in, getting some free damage, and blinking out safely. Almost like there was some risk/reward built into it, or something. . .

Glacier Gang 0502 votes

What are you talking about who needs that? item 3147 item 3142 item 3071 item 3036 and lets get this ULT OH FUCK I MISSED Q OH FUCK I MISSED E OH FUCK OH FUCK WAIT I WILL AUTO ATTACK. YES! I KILLED HIM FUCK YES ZED MAIN BTW

Yets42401 votes

flashes mastery 7 emote

Ahri a Stark1 votes

{quoted}

yup pre season 6. started playing in season 2 and even tho i will got my ass handed to me in season 4 cause i was only gold back then and in normals i played vs diamonds, i still had a lot of fun. season 5 was also fine.

but then the overloaded champs, hypermobile true damage max hp% bullshit came. now the game isnt fun anymore at all.

will never understand this "max hp% true damage" - bashing there are still only 3 fcking champs out there, who use that. vayne did it before season 6 and i don't think the game is unbalanced because of garen and fiora

the problems started with introducing damage-keystone masterys and Yasuo.

Yets42401 votes

Season 6 did start with the ADC update which drastically buffed her W's damage, made her impossible to reveal from pink wards which were also removed the same patch, so there was no longer any actual counter to her stealth. They buffed her massively from S5 to where she is now, and most of that was all together at patch 5.22 at the start of preseason 6.

When she was released, there was no phantom hit, no way to go beyond 2.5as/sec, and her W proc at max rank did 6% max HP true damage. Oh, and now she can ult for longer, it resets/refreshes on takedowns, and she can spend over half of its duration in stealth which no longer has counter play to it, while getting a repositioning tool more than once a second, on top of 90 free movement speed, and 68 + 70% total AD (40 passively, and she can Q auto Q auto Q auto for the entire duration, never losing the 70% steroid from Q, where as before she had to spend at least half the time without stealth or the Q buff before the Marksman update, and her latest overbuff)

Now, she can go beyond 4.0as/sec, with phantom hit, so it procs literally twice a second, and her W proc at max rank does 14% max HP true damage, or 233% more damage per proc, when she can proc it over twice as often as before. That's, essentially, over 467% more potential damage from the same skill. You don't know what you're talking about if you're honestly trying to sit there and spout the utter bullshit that Vayne is the same as she was before Season 6, or even comparable.

ArtumisPrime1 votes

Preseason 6, but 100% because of keystones. Seriously. Fuck Ghostcrawler and his ridiculous idea regarding runes and talents.

Glaricion7 votes

I'd argue preseason 5.

Changed drake from a weighed objective to almost mandatory. Added utility scaling that hurt off-role solo laning for supports. Overcomplicated the jungle whilst continuing to move further and further from the S1 difficulty of it. Previewed Riot's current inability to assess potential item by champions (Weedwick then, Guinsoo users now).

Then again, we all have our preferences and breaking points. What happened w/ preseason 6?

Yets424011 votes

The very first patch of it, 5.22: https://na.leagueoflegends.com/en/news/game-updates/patch/patch-522-notes

Well, just read.

Marksman update ✓ Mana changes and base AD changes ✓ "Game pacing changes" (aka fuck late game, there are no longer distinct stages of the game anymore, and everything's a 20 minute stompfest) ✓ Ambient gold increase ✓ Gold for kill increases ✓ Changes to fuck up and over power bounties to add even more gold to the game ✓ Buffed damage to towers ✓ Removed shield towers from the game ✓ Turrets lost 100 armor and MR to gain "2 armor and magic resist per minute, up to a maximum of 30. Outer towers begin scaling at game-start, Inner towers at 15 minutes, Inhibitor & Nexus towers at 30 minutes." some armor some of the time, but with 20-30 minute game averages, the inhibitor and nexus towers no longer functionally have resists ✓ Over doubled the gold value from towers (outer towers used to be worth a total of 150g, every other tower was merely 100g) ✓ BULLSHIT INSANEASS MOTHERFUCKING MINION CHANGES I mean seriously, this change alone did so much to increase snowballing everywhere and end out games. Also fucked up minion wave management for years.

They even nerfed summoner 12 some more, removed summoner 13 and clairvoyance (which seriously doesn't even have its icon file on their own website anymore? fucking really?)

Then they removed: Avarice Blade Crystalline Flask Elixir of Ruin Mana Potion Poacher's Knife Ranger's Trailblazer Stealth Ward Sword of the Occult The Brutalizer Twin Shadows Zephyr

Then they did they're piss poor item re-balancing pass. . .

Basically across the board buffs to AD items, increases in costs and buffs to a few AP items, and some QoL buffs in better build paths, but then pretty much a dumpstering of tank items which shoehorned them into being antimagic (and thus weaker to the ADCs who just got reworked, and buffed in items across the board)

They also changed up the jungle, jungle items, support items, THEY GOT RID OF FUCKING WARDS

added trinkets

Added keystones to masteries and removed all the choice and variance in the old runes

It was just actual shit. Reading the change log makes me livid every time, and its been over 3 years.

Glaricion9 votes

Oh god, I threw up a bit in my mouth several times whilst reading that patch.

I was upset when they just added a ward limit going into S4, if I had been playing and saw this patch I would be incredulously checking my calendars to see if it was the first of April.

I am so sorry for insisting that preseason 5 was worse than 6, to have had the courage to link me to such a piece of trash was incredibly generous of you to do.

Yets42402 votes

Unfortunately, all of my friends who still play started in late Season 5, so they were blissfully unaware, and willfully ignorant. Me and the others who had played longer. . . half of my friends list stopped playing within 3-4 weeks of that patch. I saw the notes, took to the forums, Reddit, made a shit storm, but nothing came of it, nothing happened. I haven't given a shit about ranked or cared about the game, LCS, Worlds, etc, anything 'competitive' about it has been a joke since this patch. I still get on other accounts occasionally to play with those friends, but I legitimately have 1 single person on my friends list from before those times who still plays the game. Just from reading the notes you could tell, the old League was butchered in a single patch.

Every. Single. Other. Person. Quit.

Blåbæret9 votes

{quoted}

preseason 6*

Season 6 was when all the shit started, but we still got a decent season out of it. Now, S7 is when the game started becoming unplayable.

Cavesloth3 votes

People can argue the game was garbage since before then, but lets face it, you could play in season 7 and still have fun on a regular basis. Season 8 removed fun entirely, and why play a game if its not fun.

GelsominoKiller2 votes

[{quoted}](name=Douglas Funnie,realm=NA,application-id=3ErqAdtq,discussion-id=EcUUx6Of,comment-id=0000,timestamp=2019-02-02T21:31:18.995+0000)

League's been garbage since preseason 8...

7*

EmollientNut04 votes

5.18 was the death knell for this game, been saying it since it happened

Yets42403 votes

5.22 was the nail in the coffin. I linked it in another comment, but jesus, looking it up pisses me off to this day.

EmollientNut02 votes

I could see that, I read 5.18 and thought "How are they gonna balance adding 40% damage to these 4 juggernaut characters"

Little did I know they were willing to powercreep and destroy the whole game to do it lmao

Yara04 votes

[{quoted}](name=Douglas Funnie,realm=NA,application-id=3ErqAdtq,discussion-id=EcUUx6Of,comment-id=0000,timestamp=2019-02-02T21:31:18.995+0000)

League's been garbage since preseason 8...

yah basically Preseason 8 never ended.

PerfectPower9 votes

You only play normal games, you can't complain about matchmaking and stomps...

Dope Solo5 votes

Why would I play ranked when i join normals and get stuck with a team of 4 feeders?

Lhuhz4 votes

If you play way more normal games than ranked games your mmr for normals will be higher than your actual skill.

Unironically ranked games are more balanced un terms of matchmaking than normal games.

Dope Solo1 votes

I do play more normal games, but the mmr isn't reflected at all as you are saying it should be.

I am Bardo Bard3 votes

Yes, he can. RIOT claims there is a matchmaking in place, and MMR, it says "match found" and in general it is claimed to be a part of the "esportz". Even if you have "I dun care about winning itz not rankedz", the normal game MMR would eventually sink (or raise if the very opposite of player is there), so eventually, you could/should have fine games. And thus not-so much stoms. I know the premade reasons are more lax, but again, if RIOT claims they have a matchmaking in place, it should also make matches. And not stomps.

If normals are now officially the troll mode with matchmaking switched off, I come back and agree with you.

VonToothskie5 votes

{quoted}

You only play normal games, you can't complain about matchmaking and stomps...

you have no point here. youre laboring under a logical fallacy(apeal to authority) and you have no clue what youre talking about.

Shiroyashayami7 votes

This game has been getting worse in every season. In S8 they made too many bad changes and it was the worst season and the game got worse in a lot quicker pace than normally. Also Boards, I am banned on one of my accounts, but wait, i am still writing. This works exactly as Riot banning system.

GigglesO14 votes

They keep removing defense options.

Coincidence? I think not!

TyroneWatermelon3 votes

{quoted}

This game has been getting worse in every season. In S8 they made too many bad changes and it was the worst season and the game got worse in a lot quicker pace than normally. Also Boards, I am banned on one of my accounts, but wait, i am still writing. This works exactly as Riot banning system.

transferring regions literally removes permaban

Glîtchy7 votes

League has been dying ever since the juggernaut meta 2-3 years back

Shrek Luigi6 votes

i used to play LoL fairly regularly, now I don't. matchmaking feels like 'Whoever's Team Gets Tacked With Those 2 Or 3 Guys Who Don't Know How To Play Will Lose Regardless', no matter how much of an effort you put into it. The vast majority of games are ended by x team throwing, not actual outplay, and it defeats the purpose of playing--been enjoying Path of Exile in the meantime, and that's where my MTX money has ended up too.

and, if that wasn't bad enough, those players who do poorly are the same ones that will give you lip and never make any effort to do better. this game has stagnated, as far as I'm concerned.

Head1stFearless5 votes

[{quoted}](name=Dope Solo,realm=NA,application-id=3ErqAdtq,discussion-id=EcUUx6Of,comment-id=,timestamp=2019-02-02T20:22:13.338+0000)

Every game is some kind of stomp, win or lose it isn't fun to play or worth the time it took to load up the match.

you're not wrong. game is garbage this & last season especially. positional ranking this season already being disgustingly abused, league of stopwatch & zoe last season miserable. mages in general since season 8 going forward been r%%%%%ed broken.

Vlada Cut4 votes

So. True. It. Hurts.

MLDzXnRRR4 votes

The balance and gameplay team should strive to make the game more FUN to play, if they want their playerbase not mass leave at some point for another "better" for playing game.

kittylover1112 votes

The problem is 100% assassins.

Dromar4212 votes

I am awaiting the day where every lane starts carrying Chilling summoner 11.. I mean who would not love to have 2 shots of 390-1000 true dmg every 90 secs..

Baka Uihara1 votes

Did you know that Evelynn has a 195% AP scaling on her Q alone? Haha Neeko's 130% AP scaling on ult has nothing on this.

Dope Solo2 votes

Evelynn doesn't have pop blossom.

Baka Uihara1 votes

Evelynn doesn't have real skill shots.

Infernape2 votes

And to make up for it, she has a low effective range. She cannot burst you from range. She has to be in your face.

In that time that she hits you with the dart and the 3 Hate Spikes, you can easily burst her. The only way she can apply all three is if she charms you (which involves you not paying attention to where she's coming from) or if you just let her Q you.

floo1 votes

Evelynn's Q is also a 4 part skill, -90% of the scaling if you don't hit the first skillshot, has a long time before all 4 shots are delivered AND has a basedamage of 45/50 at rank 5... chill out

Baka Uihara1 votes

Because hitting the skillshot and at the rest of it on a charmed target is difficult You also have to add up the base damage. 45 + 50x3 + 45x3 = 330 base damage at max rank

floo2 votes

It is easier to avoid than a huge AOE, thats for sure. You brought up scaling, thats what I went for. And since you mentioned Neeko ult, it has a base damage of 650, almost TWICE of Evelynn's Q.

Baka Uihara1 votes

Neeko's R is an ultimate ability. Evelynn's Q is a basic ability. Neeko's R is also telegraphed. I never said Neeko's R is properly balanced but its 1.3 AP scaling pales in comparison to a 1.95 Scaling Basic Ability.

floo1 votes

And the reasob for Evelynn's Q being stronger over all is, because it has 4 parts, and if you don't hit the first one you miss out on 1.05 of this scaling. It is 4-parted, has a longer deliver time to its damage, has a small range without safety as in Neeko's shield and can be dodged in all parts. You can always make things sound stronger than they actually are.

Baka Uihara1 votes

So you're telling me that hitting the ability on a charmed target and getting all 4 parts to land is difficult outside of a teamfight scenario? You act like the hate spike cooldown isn't 0.45 seconds by calling it a 4 part ability. Mordekaiser Q is a what a 3 part ability looks like.

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