How to Fix Ornn for those with short attention spans.
I wrote a long post on this in another thread but got a bunch of TLDR feedback. So I will be brief. After playing Ornn in dozens of games, this is how you fix Ornn.
Q - Make the rage 25% longer and make the pillar come up instantly OR last longer (I prefer the latter) E - Make it 25% longer and just a touch longer than Q so that precision is not so necessary to get knock up. R - Remove stupid scaling on AP (no one builds AP Ornn) and potentially even the damage and make it a hard CC skill. Knock up on way in, knock back on way out, small stun if you get hit twice.
The original Long analysis is here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/hn5JmJKE-my-review-and-guide-for-ornn-after-playing-dozens-of-games-in-jungle-and-top
