How to Fix Ornn for those with short attention spans.

Kraythax··2 votes·802 views

I wrote a long post on this in another thread but got a bunch of TLDR feedback. So I will be brief. After playing Ornn in dozens of games, this is how you fix Ornn.

Q - Make the rage 25% longer and make the pillar come up instantly OR last longer (I prefer the latter) E - Make it 25% longer and just a touch longer than Q so that precision is not so necessary to get knock up. R - Remove stupid scaling on AP (no one builds AP Ornn) and potentially even the damage and make it a hard CC skill. Knock up on way in, knock back on way out, small stun if you get hit twice.

The original Long analysis is here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/hn5JmJKE-my-review-and-guide-for-ornn-after-playing-dozens-of-games-in-jungle-and-top

20 Comments

Calabok2 votes

even faster fix:

DO NOTHING

'cause he's fine.

people don't know how to play him yet.

Ralanr1 votes

Just give him 5 more MS and a faster forming pillar.

He doesn't need the damage removed from his ult. If it was a point and click AoE knock up then maybe, but with how it works it should keep damage. I agree on removing/replacing the AP scalings however.

alfavhunter1 votes

how to fix ornn

Q pillar comes up instantly IF it passes through a brittle target (does not break the brittle)

E range is increased if ornn if using the charge toward a brittle target

R AP scaling removed, now scales off his bonus armor and MR (hes a tank reinforce that)

Kraythax1 votes

{quoted}

how to fix ornn

Q pillar comes up instantly IF it passes through a brittle target (does not break the brittle)

E range is increased if ornn if using the charge toward a brittle target

R AP scaling removed, now scales off his bonus armor and MR (hes a tank reinforce that)

Interesting. I wouldnt be opposed to that. But the question is should the Q be for setting up CC and thus last longer or is it a combo shot and thus should come up immediately. Right now it isnt either.

Serika Zero1 votes

i personally hate that he is immune to CC during his E or W. I hope this doesn't become a trend........ first it was zac out of the new batch of champions, now its ornn.... this better not become a norm or we will have a big problem soon.

side note, the only other 2 champions with cc immunity are: morgana, which shield you can break with magic damage, and olaf which has no mobility skills and its self targeting.

Kraythax1 votes

[{quoted}](name=Serika Zero,realm=EUW,application-id=3ErqAdtq,discussion-id=l6NRGyfv,comment-id=0002,timestamp=2017-08-28T17:01:36.725+0000)

i personally hate that he is immune to CC during his E or W. I hope this doesn't become a trend........ first it was zac out of the new batch of champions, now its ornn.... this better not become a norm or we will have a big problem soon.

side note, the only other 2 champions with cc immunity are: morgana, which shield you can break with magic damage, and olaf which has no mobility skills and its self targeting.

If he wasn't immune during these very breif moments then he wouldn't be worth the graphics to put him in the game. Anyone would just stun and stop everything he has.

Serika Zero1 votes

my concern is that riot will keep on releasing champions which feature cc immunity as part of their kit, as well as mobility. that's the problem i'm seeing

because me hating his cc immunity doesn't matter that much. I'm nobody. But if riot starts releasing more cc immunity with mobility, we are entering another power creep dimension.

Zero Shingetsu1 votes

I build AP Ornn. So...

Kraythax2 votes

{quoted}

I build AP Ornn. So...

There is literally no reason to do that. Even if you max AP at say 300 you only get 20% Scaling on the R and no other abilities.

Zero Shingetsu1 votes

{quoted}

There is literally no reason to do that. Even if you max AP at say 300 you only get 20% Scaling on the R and no other abilities.

It's a nice little challenge. Plus it doesn't exactly hurt his utility, and I play him support anyway.

Kraythax2 votes

{quoted}

It's a nice little challenge. Plus it doesn't exactly hurt his utility, and I play him support anyway.

None of his abilities scale on AP so you are wasting your build.

Mianta1 votes

Playing him support is another bad idea. Without going into explanation, it has the lowest winrate between top, jng, and supp.

Kraythax1 votes

{quoted}

Playing him support is another bad idea. Without going into explanation, it has the lowest winrate between top, jng, and supp.

Its a bad idea on so many levels. He will steal CS from ADC as his skills are all AOE. So only those that want to lose will play him supp.

Zero Shingetsu1 votes

{quoted}

Playing him support is another bad idea. Without going into explanation, it has the lowest winrate between top, jng, and supp.

Fair, but numbers aren't everything. Personally, my best games with Ornn have been at support. It's all about where the player feels most comfortable. If you're a great support, and you're a great LeBlanc, you can be a great Support LeBlanc.

Mianta1 votes

He's designed to sit toplane. Nevertheless, I have also taken him bot as a support and I won the lane for my adc by creating strong engages and getting my adc fed. But think about his strengths and weaknesses. Don't just say "if you're good at him you can take him anywhere". LOGICALLY, Ornn support NEEDS an adc that can self-peel/disengage bad situations. Lucian, Xayah, Tristana, Draven. LOGICALLY, Ornn lacks instant CC for peel. Every ability is situational, meaning, in order to land your E you have to hit a wall. In order to proc brittle effect, you have to land the LAST tick of your w and aa them after. Your Q is a shortrange skillshot that slows and the pillar is unreliable. Did i explain that well? Ornn is great for engaging and landing cc mid-fight. The moment an enemy rengar, zed, talon, any burst assassin, dives your adc, you CANNOT save them.

Zero Shingetsu1 votes

{quoted}

He's designed to sit toplane. Nevertheless, I have also taken him bot as a support and I won the lane for my adc by creating strong engages and getting my adc fed. But think about his strengths and weaknesses. Don't just say "if you're good at him you can take him anywhere". LOGICALLY, Ornn support NEEDS an adc that can self-peel/disengage bad situations. Lucian, Xayah, Tristana, Draven. LOGICALLY, Ornn lacks instant CC for peel. Every ability is situational, meaning, in order to land your E you have to hit a wall. In order to proc brittle effect, you have to land the LAST tick of your w and aa them after. Your Q is a shortrange skillshot that slows and the pillar is unreliable. Did i explain that well? Ornn is great for engaging and landing cc mid-fight. The moment an enemy rengar, zed, talon, any burst assassin, dives your adc, you CANNOT save them.

Well certainly there are better supports for situational play, but that's true of the meta as well. Janna is a fine support, but if you have a stealth assassin like Rengar or Shaco coming at your carry, her temporary shield isn't going to do a thing. She's practically helpless until he shows himself, and then her CC isn't reliable enough to stop what's coming. You'd need hard CC like Leona or Rammus in that case.

But that doesn't mean Ornn is a bad support, as you've said yourself. It applies in general. There are better midlaners for some situations that Ornn. Yet if you play well, and you know Ornn's kit inside and out, you can absolutely find success with him nonetheless. There are better supports than LeBlanc for defending the carry. But when it comes to getting the carry farmed and fed, she's one of the best in the right hands. Lulu top? That wasn't supposed to be a thing. But for the longest time, Lulu top was almost its own meta because so many people were finding success with it.

Zero Shingetsu1 votes

item 3100 item 3102 item 3157 item 3116 item 3151 item 3117

Power ram with slabs of damage over time and intensified slows. No one escapes AP Ornn, and Lich Bane + W with Brittle proc sets the carries up for easy kills.

Kraythax2 votes

{quoted}

item 3100 item 3102 item 3157 item 3116 item 3151 item 3117

Power ram with slabs of damage over time and intensified slows. No one escapes AP Ornn, and Lich Bane + W with Brittle proc sets the carries up for easy kills.

I cant imagine this working well. Lets look at the items:

Mana is useful but you can get more mana elsewhere. The 80 AP on lich bane, for example, translates to only 16 extra damage on the R and nothing else. CDR on Ornn is an interesting idea but the skill resets are fast enough that you will only get benefit when its very high but if you want to build CDR there are AD items that give you that (black cleaver) that also give yo u100% AD scaling on your Q. Liandrys burn is ok but again we are talking about a drop in the bucket without attack speed or fast skill resets at high level. This ornn would also be as brittle as glass which shows from taking Zhonas. So what you have is a mediocre damage champ that has a lot of mana and marginally faster resets.

Id call this a trolling build. the only thing right are the mobility boots as ornn is slow, but swift boots are better take since they are more consistent speed (not just out of combat) and have slow and stun resistance. This isnt a tank Ornn, its a troll Ornn.

Interestingly looking at your match history you have NEVER built this on the whopping 8 whole games you played Ornn.

Zero Shingetsu1 votes

{quoted}

I cant imagine this working well. Lets look at the items:

Mana is useful but you can get more mana elsewhere. The 80 AP on lich bane, for example, translates to only 16 extra damage on the R and nothing else. CDR on Ornn is an interesting idea but the skill resets are fast enough that you will only get benefit when its very high but if you want to build CDR there are AD items that give you that (black cleaver) that also give yo u100% AD scaling on your Q. Liandrys burn is ok but again we are talking about a drop in the bucket without attack speed or fast skill resets at high level. This ornn would also be as brittle as glass which shows from taking Zhonas. So what you have is a mediocre damage champ that has a lot of mana and marginally faster resets.

Id call this a trolling build. the only thing right are the mobility boots as ornn is slow, but swift boots are better take since they are more consistent speed (not just out of combat) and have slow and stun resistance. This isnt a tank Ornn, its a troll Ornn.

Interestingly looking at your match history you have NEVER built this on Ornn.

Theorycrafting courtesy of my sister, who does run AP Ornn a lot.

Kraythax1 votes

It doesnt stand up to logical analysis. If you wanna rush CDR or Ornn, there are better ways to do that. Ornn really shines as a tank bruiser CC .. ala Maokai. Other builds are pretty trollish.

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