Riot, Sona is a Controller Enchanter, not a Battle/Burst Mage
In mind of the recent changes to her PBE, Sona recieved big changes. Lower damage on Q, more heal and shield but no % missing health, E increases range for 3 seconds on next basic attack, and URF mode with the new ultimate.
Come on Riot... Do you really think adding a new ability on E will make Sona a better poke support? It's literally useless since you are still going to level up E last (past level 13), and it's really really hard to get XP as a support.
Having movement speed on self E was good (or really really great). Quoting from gypsylord:
> E having a higher selfish MS buff is likely good overall for making Sona feel like a more impactful character, especially when most of the rest of her power is in her harder to feel auras. I think opening up Sona's pattern to try things like dodging skill shots, escaping ganks, and chasing/engaging without flash will overall in the long run make her more satisfying and easier to balance.
From: http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/gfdFv6F8-sona-learnings
So where did this go Riot? Why did you remove, what could have been a worthy way to level up E at early level, instead of level 8? Hell, with the heal change, I would've even start leveling up E 2nd instead of the usual Q->W->R->E.
Please don't let this go into live Riot. It's literally useless to have extra range on E, especially in later levels. You get the movement speed still, but you will become EVER MORE IMMOBILE. You are already freaking squishy and your removing one of the only escape tools for Sona? Come on Riot. All other Controller Enchanters have some sort of an escape ability to get away from problems. But Sona, with 325 movement speed, it's a sitting ward to kill without any sort of protection or escape ability.
So Riot, once again, please take a look at Sona again, make her E what it was before.
as a control support when you can play
?
support and the current
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doesnt count