Wukong would be better if he gained attack speed scaling on his ultimate
In exchange for his Q armor shred
In exchange for his Q armor shred
As in the speed of the spin's damage ticks scaled with attack speed?
More or less like Garen's but at a base of 1 per second with AS added to it
More or less like Garen's but at a base of 1 per second with AS added to it
I like the idea if I'm not being stupid and misunderstanding what you're saying, it'd flow with engaging with his E quite well. The Q armour shred is pretty strange as is since it comes at the end of a typical combo, so it'd be trimming unnecessary drains on the power budget.
But his ulti is more if a team based ulti than an personal assiniating tool. The armor shred is nice for team fights.
Also what Wu build ever has AS? He's usual built with burst/bruiser items. If he went AS he would get murdered during his ult, since he has very poor defensive abilities during it.
Well the armor shred only works on one target, and that target needs to be dead from your initiation. Wukong's E has AS that is nearly useless in a teamfight due to the fact that you'll be ulting during the buff duration. Changing his ult to have AS scaling doesn't make it more of a personal assassination tool since it is AOE.
Isnt it already the highest damaging ult in the game? With like 900% total AD scaling?
You want that buffed???
it's a 4.8 ad scaleing over !4! sec while he can't do anything else for that time. which means with simply the as from his E. If it wasn't for the base damage on top of the total ad scaleing, his AAs would have more dps, and with E and trinity, they still can out dps his ult later on. If you want the highest damag ult, look at MF and her 12.0 total ad ult over 3 sec, which is about 3 times the dps of wukongs ult.
Then again that is only in a straight 1v1 duel. If you are going to make an argument on it you really need to include the fact that this is an aoe spell the knocks up everyone in that aoe and he can change where the spell is dealing its damage. Unlike the MF ultimate you mentioned can continue to do damage if his target(s) move .
the aoe of it is not that big, keeping the dps on multiple targets is nearly impossible if they spread out, so you usually have to make a decision on either chaseing down a high priority target, in which case cancleing the ult sometimes can be beneficial, or sticking at as much opponents as possible., or even moveing around to get the knock-up on everyone. The main benefit from his ult past the knockup is that he can easier stick to a terget with it and that he still deals damage even if CCed. Wu's ult isn't weak, but it's mostly giood for the utillity, the damage is rather medicore if you consider how much damage one usually does over 4sec.
As for MFs ult, if you don't have imidate mobillity(which will also get you away from wu's ult), you'll usually eat it for half the duration, and if she combos it with E, you often can't walk out of it at all.
We do have to consider the VERY different roles of the champs utilizing these different ults. If you are using wukong ultimate to start off a fight on a squishy(unless you need the cc to catch them out which then you should have teammates helping burst them down) you should not be using the ultimate to sit there and try to duel a high priority target. Often times Wukong's ultimate is used as a finisher to his extremely fast assassination combo(w stealth, E>Q or Q>E to chase, then ult to fish off the already low hp if not dead squishy, and knock up surrounding threats utilizing the movement speed to get away). Miss Fortune uses her ultimate as her primary damage in fights. She plays the entire fight trying to find a good position and timing to ult.
If you are comparing these spells on the strict basis of "which does more damage?" then yes MF ultimate is far superior to wukong ultimate. But if you are taking a glimpse at how these spells interact with their kits as well as factors beyond damage (utility, what situations they are usually used, why they would be used) you can start to understand the actual use of these spells as more than just a "I PRESS BUTTON I DO DAMAGE."
Someone just wants to abuse stormrazor
Not a fan of that, the armor shred is important for more bruisery builts and it's also a major reason for hwy he doesn't get dumpstered completely by tanks and bruisers, and i also don't see why AS should be made more attractive for him, he is and always was working well with AD and pen.
Still wouldn't mind some minor changes to his ult, like final a 0.5 sec tick rate so it's more reliable and BC no longer is a noob trap for him, and then maybe reduceing the base damage and increaseing the total ad ratio later on so it feels more rewarding to fully channle it on agressive builts, or let the aoe increase in size a bit over the duration(~10% increase/sec, max 30%) to emphasis it's aoe for teamfights
Wukong would be better if he gained attack speed scaling on his ultimate In exchange for his Q armor shred
Cause its garbage... and would nerf Wukong.