Cursed blade shouldn't be 20% proc rate if it's permanent and stacks
Can you imagine if Sword of the Divine had a 20% proc rate? 5% is a low chance, 20%? No.
Can you imagine if Sword of the Divine had a 20% proc rate? 5% is a low chance, 20%? No.
Just needs a complete rework I think.
If the proc rate is low, the item is total garbage as it won't do anything for you most of the time.
If it's high enough to be meaningful, it's ridiculously OP as it completely screws other people over as "not investing in leveling your champions" is not a valid counter strategy.
Out with it and in with a new item I say.
I feel similarly about the Phantom buff, by the way!
PD buff is largely needed what with everyone having 25% crit, and assassins doing mega crits(even sillier with IE) But totally agreed with cursed. We have a disarm item and silencing item, so not really sure if it needs to be a nerfer item. Maybe make it the snowball item for TFT? Like if the equipped hero gets a last hit they restore x% health, maybe even a star upgrade if they last hit 3? Granted that could be OP too, but I feel having it less front loaded/straight oomph could help.
Sure but nerf Glacial too, since currently Pirates w/ Cursed Blades are the only thing rivaling Volibear.
We either need come anti cc items, or having reduced payoff for CC. Say once a unit has been stunned they gain tenacity that will stack with each additional stun/silence/disarm.
Maybe it can get a declining proc rate as it lowers enemies down
i hate that item remove it
hmm
You are totally right. 20% is not luck. It will trigger on average all 5 attacks. It IS GOING TO trigger. Often.
It not only makes your normal attacks weaker, but also your abilities, reduces your max HP(and therefor probably your HP). Giving this a 20% chance is just bad balancing on Riots part.