So what are your thoughts on the meta,roles you play,and how its balanced?

BlackFlux·4/5/2018, 7:20:58 PM·1 votes·332 views

So i have hardly been playing league for a month or so, and thus its interesting to ask how other people feel about the game,i for one stopped playing so much cause the ADC meta destroying everything, i like top the most as i enjoy tanks over killing everything but got both playing Malphite (on a related note how do i post replays.) but later on i went to do other champs, had about 10K HP on Chogath and died in about 4 seconds, i dies in 2 AAs as squishy champs likeRekSai (the way i build hernyway. the 1K true damage way. only way if you ask me) Azir etc. so it kinda cemented the idea of "if i need to rely on a 33%-109% armor buff to last more then 5 seconds i shouldnt play the game" and the reason i am not a huge fan of other roles is cause jungle:everybody blames you for them going 0/6/0 mid:get flamed for not carrying or roaming when your VS somebody who is good at roaming, or flamed for not following the roamer when its a item 3147 Zed Talon or a Katarina Fizz, somebody who can sit in a bush and be rewarded for it. thats why i play safe mid, and by the time i am 3/0/4 and pinged about 30 times my laner is like 6/2/2 infact,. that happened the last time i played mid as ryze, i was like 8/2/6 at the time and the adc/support were 2/10/2 and 1/5/1, both said "wow he must be angry that hes the only one doing good" thus like any person i said "i left warframe for this cause two people were asking me to play for 15 minutes" but still nice with no flaming. i dont play ADC as my judgement of damage when i have like 30 armor is trash,so i die in in about 2 seconds after 1 second of support CC, plus i dont like the "very good" ADCs. i like Sivir Jhin i am ok with Xayah Varus and hate playing Tristana Twitch MissFortune every other is lack of interest/horrible at and i used to play support and support alone with champs like Bard Braum Zilean Taric but like jungle, if they walk in and doont kite at all your at fault for them dying then the whole team hates you cause the ADC is the main way of winning but with ADCs being the main subject right now its hard to play alot of the things i like, which is the reason i left overwatch. eventaully all off these character/class specific games boil down to "pick this so we can win, not becuase its fun" on my overwatch profile i have like 12 hours in mercy, prolly like 4 hours in other supports, 4 hours on zarya and on AVERAGE 10-20 minutes on every other character cause nobody likes support, so it creates this group of people that rely on the one person who did go, whether they want to or not, then they become a target for flames of somebody elses mistake. you have NO idea how many times i have been flamed or threatened to be reported when somebody says "trolling support" for not healing when i am dead, in both OW and lol, but for league this can happen in EVERY role, due to problems of things like getting filled to least played roles,or everybody getting their main role, a person dodging then everybody getting punished with an instant queue timer, but a role they dont play (if you ask me the only thing that needs fixing is that) with a new team who in most cases did get the role they play so they are reluctant to trade. though i keep asking the same question as i have a friend(well two) one says "i like the ADC meta" the other "the tank meta was great" and both "the support meta was the worst" (bye bye 1K Janna shields) so simply making a long post of my thoughts when the questions 1-2 sentences.

9 Comments

Hayes4/5/2018, 7:27:23 PM1 votes

ADC has too much impact on the game. Much harder for any other role to carry.

Draehl4/5/2018, 7:36:24 PM1 votes

Simultaneously burst is too strong yet tanks/enchanters/defensive effects are too potent. IMO Riot has slowly gone overboard both on offense and defense and needs to directly (or indirectly) tone both down.

One way to indirectly make the meta a lot healthier is simply increase the max health of every champion by, say, 30%, but all shield/heal/regen effects were nerfed by the same 30%. This would normalize fight lengths a little bit- nerf super strong sustain/defensive effects but also giving a HP buffer so many insta-gib effects might instead take you to 10% HP. This would allow players to have a little more agency in when they die- having the option to tactically give up whatever objective you're fighting for to the other team, but backing and possibly saving that second or third objective that too often gets taken right after the first. If this slows games down too much then re-examine things like dragon buffs to be stronger.

The Minion hunt4/5/2018, 7:41:25 PM1 votes

I play cammile mid, most games, or ziggs, if I get ahead as cammile mid their is no adc without a lulu, or janna that can survive me. I play her mid cuz fighting a tank is boring and hard to get ahead as I am no the best farmer, unless I play to farm some match ups mid I do. Jungle can be a pain but cammile has pretty good escapes. I am currently happy with the meta but the people I play with have this problem of never engaging for the carries. example irelia is split pushing top, minion wave is currently mid way between starting tower which both of are gone. My xin pings her, after this I notice, wow 4 of them are infront of us and we have 5. if I wasn't ziggs I engage myself. we walk away and lose top turret. same thing at baron but their adc is bot they just killed baron, and we let them walk away with it.

meta isn't the problem its people filling their role on the team in the meta, sadly top was a morde, so one day he might be able to engage.

Quiet Dude4/5/2018, 8:08:58 PM1 votes

My only complaint is the complaint I’ve had for awhile but have come to accept: limiting well performing players from carrying while handcuffing their success to those who don’t play so well.

I get why they changed the things they changed and understand why some players may like this whole “the weak decides the fate of the strong”, but hey, it is what it is.