So long feral flare
Thanks for all the ponies. Some junglers will miss you, but most won't.
Thanks for all the ponies. Some junglers will miss you, but most won't.
This completely destroys all of my jungling champions and tactics, not to mentions is a huge nerf to udyr
This completely destroys all of my jungling champions and tactics, not to mentions is a huge nerf to udyr
Aaaand good riddance to the bear-man-turtle-tiger-phoenix.
Finally we might see actual equality in the jungle where a blind man won't be able to walk into the jungle and come out not only unscathed, but also fed.
Since when anything is equal at league?
Since when anything is equal at league?
Unfortunately never.
Knowing Riot, Lee Sin will become greater than ever with the new system.
Udyr shits on the new jungle, and the counterjungling smite upgrade just means Udyr is going to go back to his season 2 roots of taking every single large monster from you and there's nothing you can do about it.
At least this means Trick's stream isn't going to be the same shit all the time. It might actually be worth watching once or twice.
Try watching his Spectates or Sub Wars. I think he explains things in far more detail there than when he's in SoloQ/DuoQ with SirhcEz.
Ahhhh I can't go nocturne madstone anymore.
Definitely the shortest lived item I've ever seen. I mean riot made it and deletes in the matter of a few months. Like wtf was the point of that?
Bye
,
,
,
...
? What?
Feral Flare is getting deleted next season.
http://www.reignofgaming.net/news/29851-unofficial-pbe-patch-notes-for-10-10-2014
Yeah, I'm not sure if I want to jungle anymore now. Jungling was already difficult before. While the act of clearing your jungle of monsters wasnt hard, the decisions you make in the jungle about where/how to gank, counter-gank, counter jungle/invade and so on were difficult.
The jungle itself in terms of killing monsters shouldn't be difficult because of how complex the decisions you make from the jungle are.
IT's like they're trying to make Team Builder Queues even worse.
"difficult choices", "complex"
dem b8 words.
great way of placing the blame of missing those skill shots and diving turrets lvl 3 when you gank as "complex problems" instead of poor mechanics.
"difficult choices", "complex"
dem b8 words.
great way of placing the blame of missing those skill shots and diving turrets lvl 3 when you gank as "complex problems" instead of poor mechanics.
i honestly dont know what you're talking about. Your comment doesnt make any sense.
Yeah, I'm not sure if I want to jungle anymore now. Jungling was already difficult before. While the act of clearing your jungle of monsters wasnt hard, the decisions you make in the jungle about where/how to gank, counter-gank, counter jungle/invade and so on were difficult.
The jungle itself in terms of killing monsters shouldn't be difficult because of how complex the decisions you make from the jungle are.
IT's like they're trying to make Team Builder Queues even worse.
Jungling is going to be harder next season but also more rewarding from what Riot has explained.
So is every other jung item, Mister Hurr Durr.
Yeah but no one talked about or complained about those items like feral flare.
Good, now I can play a tanky jungler with a bit less worry.
They tried to balance the jungle, instead people found ways to break the jungle. Now riot is wiping the slate clean and intends to balance it properly, here's hoping no one finds another way to FF the jungle.
Good. Never liked the idea of an infinite scaling item. It encouraged people to play the PvE version of League. Good riddance.