Lower the burst but increase the Sustained damage of ADC
@Riot
What is this?
You nerf champions for having strong burst but turn a complete eye on ADC that have evolved from the last 24 month into a burst type of champion
The fact we see ADC damage becoming burst. We see ADCs late game 2-3 shotting other squishy champion.
This isn’t the only weird thing. We used to see Tanks in front but you see watch world game now, ADCs tend to be in the front because even a tank can be bursted down to 50% with 1-2 quick hits.
I don’t want ADC nerfs our right. I want a change to how fast they do the damage. Giving them Crit with Statik Shic allowed an ADC to do a huge burst on the first hit.
Can we do something about this. It’s already sad seeing a ADC like Trist crit for 1700 with one Auto attack but a Xerath can land a full combo late game and it come close to that damage.
Again, I don’t want a nerf to ADC. I want a change to when you start to feel their damage. Right now, they are being pushed to be Burst champions. Try need to be sustained damage champions.
This is the perfect time. The ruin that gives them damage increase for consecutive auto attacks men’s you can lower the up front burst and give them the burst as a sustained damage.
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which allows ADCs to outburst a mage with only autos,though shiv or rapidfire outdamange luden so easily
a burst oriented item gives less burst than a DPS one,and still their passive are more useful,shiv deal bonus damange to minions and rapidfire add range,and then the price difference : 3200 (1100 combination) for luden vs 2600 for shiv,so fair....
crit items are so cheap and give a better stats than the AD assassin/AP ones
for a defensive bullshit combo. Nice double standards.
? [cass-cry]
or
otherwise you´ll have lost the match before it even got started.