In the past, the tradeoff for high AD was low attack speed and vice versa

Frontline Fury··5 votes·971 views

These days, champions can easily cross 2.0 and 400+ AD due to recent item changes and additions.

Why? Why would you possibly think granting Essence Reaver and Stormrazor a bunch of attack speed is a good idea? And how did you not consider that bruisers may pick up these marksman items?

It's like you've learnt NOTHING from all these years of balance work. How do you keep messing up this bad consistently?

3 Comments

The Space Cowboy1 votes

They aren’t looking for mature gamers that like balance. They want 12 year old COD players.

ZephyrDrake1 votes

[{quoted}](name=The Space Cowboy,realm=NA,application-id=3ErqAdtq,discussion-id=kgEkjAAW,comment-id=0000,timestamp=2018-06-22T23:03:09.617+0000)

They aren’t looking for mature gamers that like balance. They want 12 year old COD players.

"Mature players" that would rather have classes be in terrible spots instead of a balanced one... Yeah no, most people here do not want balance at all and just want what would make them happy. Without a single care about actual game balance

Mordepool1 votes

ATK speed from runes. Needs a nerf

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