Much Needed Additions to Rammus

Rammus Soup··1 votes·414 views

I was playing Rammus jungle today. So I get my Gromp at lvl 4, and move to River to get Rift Scuttler. I'm at about 75% health and just before I finish killing Rift Scuttler- the enemy Quinn strolls into River at lvl 3 and ~30% of her health. I immediately make my move, but I can't get near her. She shreds me down to ~50% with the kite, so I Powerball and turn to run- tell me how she manages to keep me slowed and keep the chase for a kill. I mean- you can say whatever you want about Quinn- but Rammus should have bee able to survive better than that.

I have an idea to improve Rammus.

For his (Q) Powerball- (as an addition) Rammus kicks up the ground behind him, slowing enemies directly behind him a short distance and damaging them slightly.

For his (R) Tremors- (as an addition) Enemies in the AOE have their movement speed reduced.

Rammus isn't a strong tank when his Defensive Ball Curl isn't active. And Powerball takes some time to pick up speed and is deactivated once you hit enemies, which can make it a bad tool for escaping. With the update in masteries, I can't do a full-tank mastery page for Rammus, so it's about the farm.

6 Comments

AyRe CoNteMpT1 votes

or we just dont make changes to champions based on one noobs game, how about that?

Rammus Soup1 votes

[{quoted}](name=AyRe CoNteMpT,realm=EUW,application-id=3ErqAdtq,discussion-id=kbjhPc5a,comment-id=0000,timestamp=2015-12-22T11:23:06.341+0000)

or we just dont make changes to champions based on one noobs game, how about that?

That game was just for an example. Rammus could use some peel for himself. Puncturing Taunt is a good way to stop someone from harassing a team mate. But Powerball isn't good to initiate an escape.

AyRe CoNteMpT1 votes

shyvana could use some resets on her ult and also i we should add some cc to her kit so she can peel better for herself and escape. lets say her R resets on kill or assist, her E stuns and her W slows

darapier171 votes

[{quoted}](name=AyRe CoNteMpT,realm=EUW,application-id=3ErqAdtq,discussion-id=kbjhPc5a,comment-id=000000000000,timestamp=2015-12-22T12:31:49.622+0000)

shyvana could use some resets on her ult and also i we should add some cc to her kit so she can peel better for herself and escape. lets say her R resets on kill or assist, her E stuns and her W slows

her ult is on a 3 second cooldown

AyRe CoNteMpT1 votes

well its on a 0 second cooldown effectively but lets make it so that whenever she kills/assists while in dragonform, she can jump again but without regaining 100 fury

darapier171 votes

or on kill or assist she gains 25/50/75 fury

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