so my first impression of kindred
had one on my team, one against
one went full dmg with a few attack speed items. warrior enchant, +. the other went sated devourer and mostly tanky bruiser items like mallet, cleaver, etc.
the enemy kindred with sated had FAR more dps and was tankier. I do not know if riot intends for kindred to be a bruiser...but the bruiser build was highly effective. they were about even ish in kills/gold from what i could tell.
the dmg felt a bit high to be honest...and for kindred to replace marksman...she didnt really seem to replace an adc...just was this weird bursty assassin ranged character who also could be tanky? with an ult that saved her? idk. it felt like the passive damage was just a bit too strong.
kindred seems discouraged from building like a regular marksman? is this intended? she has no inherent attack speed steroids in her kit...and has a dmg buff in her kit from the passive which means she doesnt need to build as much dmg. this will encourage tankier builds.
lastly, that ult is gamebreaking. truly gamebreaking. it can save and stop so much. it seems like it lasts a bit too long as any kindred was able to just immediately drop it down when they got in trouble and dish out dmg for awhile and even take a person or two out after it ended. I like it though. i feel right now that is what makes kindred...kindred. the ultimate is fantastic thematically and just gameplay wise is so powerful. I feel the passive is a bit too strong though and she is not encouraged to build like a regular marksman and be squishy like a regular marksman would while dishing out similar dmg.