After riot decreases damage
They should look at the overabundance of stun/root duration.
They should look at the overabundance of stun/root duration.
Then they should look at the overabundance of funnelling, then tankiness, then sustain, then carries, then items, and then assassins, and then damage again, and then runes, and then MAC support and then funnelling again, and then sustain again, and then carries again, and then damage AGAIN again...
You're starting to see it, right?
Riot sucks at balance, they add new champs, neglect old ones, dont fix anything ever