A Sona Balance Nerf

Shuyin178··2 votes·475 views

Remove the ability for her to attach her her Q-autoattack buff to herself.

Part of the reason Sona is so strong right now is because she just chunks health bars in the early game. Sure part of that damage is from her passive, but the passive + Q-Autoattack buff are what does most of the damage. It's due to this Sona wins so much, she dominates the lane phase by doing absurd amount of poke damage at the early game levels.

8 Comments

1374342 votes

{quoted} It's due to this Sona wins so much, she dominates the lane phase by doing absurd amount of poke damage at the early game levels.

Sona has always been like that. If you have issues with it play someone like Sivir where you can easily block her clearly telegraphed Q attempts.

Shuyin1781 votes

{quoted}

Sona has always been like that. If you have issues with it play someone like Sivir where you can easily block her clearly telegraphed Q attempts.

It's 1 thing to be good at poke, it's another to take out 30% of someone's health bar at level 2 with 1 attack.

ZephyrDrake1 votes

{quoted}

It's 1 thing to be good at poke, it's another to take out 30% of someone's health bar at level 2 with 1 attack.

you mean a PC+Q+enchanced Q. That is soemthing she isn't able to do constantly unless you are stupid enough to let her get in auto attack range without punishing her every single time

oSEXYPLATYPUSo1 votes

you are crying about a passive on a support? her damage isnt that over powered at all. look at the #s.

Sona base damage on a power chord Q is 40 magic damage +(50%AP) + 40% bonus damage

lets assume sona went 0-18-12 masteries and has thunderlord's keystone and her runes are flat magic pen for 8 magic pen, flat armor 9, flat mr 12 and ap quints 15 and her only item is item 3303 which gives her 5ap and 10 bonus damage on proc. on the proc of thunderlords she will do a bonus 10 damage plus 10% bonus ap

so she has 20 ap from runes and item 3303

so for pwer chord Q would be 40+10(50% AP)=50+40%bonus would be 70 and lets say you as adc has base mr of 30 -8(sona's magic pen) would leave you 22 mr and lets say she dont proc thunderlords or spell theif's passives 70 magic damage -22 mr would be 48 magic damage

now lets include procs from spell theif's and thunderlords so we have 70magic damage +10 bouns damge would be 80 damage +10 damage +10% bonus ap (20*10%=2ap) so we have a total of 72 magic damage + 20 bonus damage - your base mr of 30 (-8magic pen) 22 so 50 magic damage +20 bonus damage

my math might be incorrect with the calculation of how bonus damage is received to target but 50 magic damage and +20 bonus damage dont see like its alot considering the has to proc on 3 passives (power chord on Q, spell thiefs proc , thunderlord's proc) and that with a basic ap rune page of flat magic pen and 15 ap isnt alot of damage.

now lets look at sona, she is squishy, has one of the lowest hps on the game, has no escape besides flash and builds no def stats.

typical ad in lane lvl 1 with dorans blade is about 620hp with 70ish ad with 5% life steal and base mr of 30+12(flat mr runes) of 42 mr how can she chunk you for 1/3 of your hp bar by herself?

ZephyrDrake1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=kIdEje3K,comment-id=0000000000000000,timestamp=2016-07-27T22:01:43.313+0000)

you are crying about a passive on a support? her damage isnt that over powered at all. look at the #s.

Sona base damage on a power chord Q is 40 magic damage +(50%AP) + 40% bonus damage

lets assume sona went 0-18-12 masteries and has thunderlord's keystone and her runes are flat magic pen for 8 magic pen, flat armor 9, flat mr 12 and ap quints 15 and her only item is item 3303 which gives her 5ap and 10 bonus damage on proc. on the proc of thunderlords she will do a bonus 10 damage plus 10% bonus ap

so she has 20 ap from runes and item 3303

so for pwer chord Q would be 40+10(50% AP)=50+40%bonus would be 70 and lets say you as adc has base mr of 30 -8(sona's magic pen) would leave you 22 mr and lets say she dont proc thunderlords or spell theif's passives 70 magic damage -22 mr would be 48 magic damage

now lets include procs from spell theif's and thunderlords so we have 70magic damage +10 bouns damge would be 80 damage +10 damage +10% bonus ap (20*10%=2ap) so we have a total of 72 magic damage + 20 bonus damage - your base mr of 30 (-8magic pen) 22 so 50 magic damage +20 bonus damage

my math might be incorrect with the calculation of how bonus damage is received to target but 50 magic damage and +20 bonus damage dont see like its alot considering the has to proc on 3 passives (power chord on Q, spell thiefs proc , thunderlord's proc) and that with a basic ap rune page of flat magic pen and 15 ap isnt alot of damage.

now lets look at sona, she is squishy, has one of the lowest hps on the game, has no escape besides flash and builds no def stats.

typical ad in lane lvl 1 with dorans blade is about 620hp with 70ish ad with 5% life steal and base mr of 30+12(flat mr runes) of 42 mr how can she chunk you for 1/3 of your hp bar by herself?

uhhh... are you replying to me or the OP since if you even bothered to read what i typed i wasn't complaining about her passive and just telling the OP how stupid his "30% of my health in one attack" comment was

oSEXYPLATYPUSo1 votes

meant to be a response to Shuyin178 (NA) -

Harvey Rabbit1 votes

Sona is OP, but you have to realize the devs who do balance are so clueless they gave her a BUFF last patch that put her so far over the top it had to be revoked mid-patch (because she was ALREADY op before the buff). In other words, don't get your hopes up for a logical change to happen. Also, Sona is one of the most popular champs so... $$

zlumpy1 votes

Punish bad positioning, cordinate with team, and for the love of god stop letting her poke you so easily. It has a friggen unsafe as hell range. Just let her keep coming further and further forward to zone and then WHAM punish her being horrible out of position.

Pre6 she is literally the easiest support to kill in the game. Super easy to make them waste summoners. And if you force a defensive ult and just disengage, geuss what, she now has no ult and has to play stupid safe or risk instant deletion.

If you let Sona win it turns out Sona wins.

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