Why i think LoL will not be successful. - League of Legends Community

Critkeeper··1 votes·581 views
Why i think LoL will not be successful. - League of Legends Community

Instead of putting huge text blocks im just gonna list points that i feel LoL should address or look at, i been playing dota since it came out and hon since beta release.

  1. Too much right clickin, it is so annoying, i cant recall any game in the past i played where i had to right click non stop.
  2. Pre game selection. Way too many things to deal with for a game that is supposed to be fair, i dont understand why you need 3 tier of runes, so many runes, so many crafting and stats just too much for a start and too much overdone.
  3. Fog. Fog in dota saved me and denyd me ton of kills, it was part of the game and the feeling of "jukin" someone with 10hp because of fog made the game even more amazing.
  4. Changed things for the sake of changing. A = Attack, why is it X ?, why is the health bar taking so much space in the middle of the screen and 5 spells and keys all overcrowded on left corner, why are the hero icons in the minimap (when 4-5 heros fight u cant even see who is there).
  5. Games feel extremly slow, character walking and such.
  6. Denys (if you played dota/hon u know the difference it made), it changes the outcome in early game where you deny gold and xp and keep the lane steady.
  7. Why does every hero have free teleport???
  8. Talent trees, is this diablo2 or world of warcraft now?? I want to play a game where i can pick a hero and fight, not spend 25min pre game dealing with his runes and which to combine and which talent spec, just feels like LoL is trying to add too many things to a game that should be a simple concept yet efficient. To me this is like if another company picks up Counter strike and then adds things like before you spawn you gotta choose with item goes on your weapon, what type of bullet you want, what type of costume you want to fight with... wtf? You can't say masterys and talents arent needed because they do make a diference so you do need them.
  9. "OWN" when a hero is killed needs to be turned off, "own" was cool in 2002. Hearing it each 1min in the game is really annoying, at worst make it UT voice or quake... whenever i hear "OWN" i feel like im playing with 10yo kids.
  10. Matchmaking, its taking too long.

There is a few nice points on LoL, hero looking is nice, thats all i can think of that is positive, the chat system looks like its not even done so cant say things about that.

edit Since so many people dont understand why i said so much right clicking in my first point, in dota or hon when you play especially at the start easely 1/3 of ur clicks are left because of how much denys or harass or creep you do while in LoL, your right clicking everything or more like 9/10 ur right clicking. So saying that you right click more in dota then you do in LoL is complete bullshit.

8 Comments

ADC Is Trash4 votes

Sooooo.... this is a super arrogant post. League is NOT heroes of the storm, Dota, Starcraft, or any other predecessor game or any game for that matter. League of Legends is League of Legends. The game has been out for 11 years now and pulls in more than $624 million dollars a year, that is excluding e-sports (figures running off of 2014 announcement). So, League is already incredibly successful. I will now proceed to systematically destroy your argument by going through it piece by piece. I read your word wall, time to return the favor.

Too much right clicking Well for starters, most MOBAs do use right click as their movement key, the only game I know that does not is probably Smite. Keep in mind that you can keybind keys to anything you want, so if you are used to left click being your movement key because you play a lot of Diablo 3, then rekeybind it. In addition, left click is not your only movement key, you could also use Shift-right click or X to attack move. It's a MOBA, there is not such a thing as too much right clicking. If you are playing a MOBA that doesn't involve you right clicking a ton, then you are most likley playing wrong.

Pregame Selection Well, Riot has already said that they are working on changing some of these pregame selection factors. So I don't really see your issue with a problem that is getting fixed.

Fog :/ You have literally no argument here, although as I am rereading through this, it feels like you are trying to make League more like Dota, and that would not make any sense to copy games years into development.

Keybinding Like I said, change them if you don't like them. You were not on the development team so please don't assume that Riot changed things just to change them. Everything has and had a purpose.

Pace The game isn't slow, its thought out. It's not this 5 minutes of nothing. It's dedication and team cooperation. If the game moved any faster, it wouldn't be much fun. This one really comes down to opinion so it's definitely not something that will change.

Shit from DOTA 2 I am not going to say this again. LEAGUE IS NOT DOTA 2, IMPLIMITING FEATURES EXCLUSIVE TO DOTA 2 WOULD BE WRONG AND TAKE AWAY THE ORIGINALITY FROM LEAGUE!

Backing Honestly, I think I have wasted more gold on Teleport Scrolls in DOTA than anything else, its dumb (IMO). It's nice being able to back for free, but it's limited to one area. You clearly don't have a lot of experience with MOBA's outside of League and DOTA because this is pretty common as are a lot of the things on this list. So please stop implying DOTA is perfect because in truth its a matter of preference.

Skill Trees I don't even have words for this. This is so badly organized and frankly, I doubt you have been playing DOTA for as long as you claim because of this not only incorrect but also very childish. League is its own game, stop relating it to others.

OWN(?) You don't hear it every 1 minute, and frankly calling us all 10 year olds is an insult and I don't really see how you can make a post like this and say things like that. It is how the game is organized, you can not change that. If you want to keep playing League, get used to it.

Matchmaking I have sat in 90 minute DOTA queues, League is a breeze.

Overall, this was just a little sad. You dont seem to understand that League is a seprate game from DOTA, league is to far into its life span to change childish things like this than can A) Be changed, or B) Have been here from the start. If you dont like League, dont play it. Dont come to boards and make me waste 40 minutes on this.

Winters Dawn2 votes

League is already succesfull, for a very long time. Where have you been?

Zero Skill Tank1 votes

It's probably the successfullest, tbh.

KoKoboto1 votes

What

Ahristocats1 votes

alright, let me see that as a hardcore dota and league player my best mmr in dota was 4k5 my best rank in league was master

{quoted}

  1. Too much right clickin, it is so annoying, i cant recall any game in the past i played where i had to right click non stop.

how is that different in dota?

{quoted}

  1. Pre game selection. Way too many things to deal with for a game that is supposed to be fairmany runes

fair enough, forgetting smite for example is annoying

{quoted}

  1. Fog. Fog in dota saved me and denyd me ton of kills, it was part of the game and the feeling of "jukin" someone with 10hp because of fog made the game even more amazing.

100% true

{quoted}

  1. Changed things for the sake of changing. A = Attack, why is it X ?, why is the health bar taking so much space in the middle of the screen and 5 spells and keys all overcrowded on left corner, why are the hero icons in the minimap (when 4-5 heros fight u cant even see who is there).

wut? you're way too picky son

{quoted}

  1. Games feel extremly slow, character walking and such.

game is as fast as in dota

{quoted}

  1. Denys (if you played dota/hon u know the difference it made), it changes the outcome in early game where you deny gold and xp and keep the lane steady.

that's not how it works, you deny a part of the xp not all of it also what i like about dota denying is that it allows a larger meta and doubletoplaner is possible thanks to that

{quoted}

  1. Why does every hero have free teleport???

what are you talking about?

{quoted}

  1. Talent trees, is this diablo2 or world of warcraft now??

no clue, didn't play any of those games

{quoted}

  1. OWN

no fcking way we get this in league, it's annoying af in dota i don't want this in league

-Your favorite Rubick otp

Durzaka1 votes

how is that different in dota?

Well, I know OP is a massive troll, but you definitely dont spam right click in Dota 2, because of turn rates. it isnt as advantageous to constantly move back and forth like it is in League.

Ralanr1 votes

We always had talent trees.

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