It overlaps a little bit with URF, but I would really like to see a 'Fast Forward" game mode

SzGamer227··5 votes·365 views

Basically it would just be a Summoner's Rift game where everything is twice as fast.

  • Double movement and attack speed.
  • Base cooldowns are cut in half.
  • Death timers are halved.
  • Double health and mana regeneration.
  • Halved camp and plant spawn times.
  • Double ambient gold.
  • Double minion spawn rate.
  • Double tower attack rate.
  • You get the idea.

I love URF, but fixed 80% CDR and no mana costs means that a large number of core items are simply not worth buying. It also has more significant balance outliers, because champs who are spell reliant have a disproportionate advantage throughout the entire game, and power budget allowances due to having large mana costs for spamming abilities become meaningless.

In a game mode where every champions' increase in power is more or less on a consistent scale with each other, a lot more champions would be viable in Fast Forward (FF) mode. You get the same exaggerated pace and gimmicky laning phase, but you don't feel bad for picking a certain champion, and you can explore a lot more options over a large number of very brief games.

7 Comments

Awhegark2 votes

It looks like a worse version of URF where everyone who was good in Urf will still be meta here, just weaker.

Titanium703 votes

Not really.. no not at all - this gamemode would be comepletely different.

Because everything is doubled, every Champ would basicly be the same as in default. The only thing that changes is the difficulty. You'd need to double your reactions and timings to be as effective as in default gamemode. What you might forget is that ALL Champion will be affected the same way. Remember Yasuos Q, Xerath Q? Bad in URF, but with FastForward? Additionally every Skillshot is affected as well! halved casttimes, double projectile speed, list goes on.

FastForward is a great idea! However, I doubt that would be an easy job to code... :/

Awhegark1 votes

Okay you didnt mention double projectile speed and halve cast times, I feel this is very important information you forgto to include.

SzGamer2271 votes

Tried to cover it with "everything is twice as fast". Gave a short list to give an idea of what that would look like, but the entire game would be moving as fast as if you were watching a replay at 2x speed (hence "Fast Forward") except you were controlling it in real time.

Titanium701 votes

Just for clarity:

Me =/= OP

^^'

fuffychan2 votes

So its just URF but you go oom.

what exactly is the point?

SzGamer2271 votes

It's a little bit like URF, except...

  1. You can build CDR
  2. You have double AS, not just double bonus AS
  3. You have double movement speed
  4. You respawn more frequently
  5. Camps spawn sooner and respawn more frequently
  6. More faster minions
  7. Machinegun towers
  8. And so on

Ideally it would be like a replay at 2x speed, except you control it in real-time. If you watch an URF clip, it doesn't look anything like this.

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