I'm tired of seeing tanks do 35k magic damage. They are tanks, not mages.

Bultz··3 votes·1,495 views

Remove the fucking damage off tanks. And I don't care if they are or are not classified as tanks. If they build 100% tank items they are tanks. Malphite is a tank. He builds full tank. Malphite does 35k magic damage. Riot is fuckign mental. Tahm builds full tank, tahm does 35k magic damage. Riot is, again, fuckign mental. Etc. Etc. I don't want to see the unkillable fuck diving my entire team and doing 35k damage in games, what is hard about this concept to you. How the fuck, in any fucks, is this different than tank Yasuo? Tank Yasuo did a load of damage, had enough mobility, and was tanky. Tanks have enough mobility and engages. They have a shit ton of survivability. Why the fuck do they need 35k magic damage? If they build full mage, they need to be butter. If they build both they only get an aspect of both. They shouldn't be tanky as fuck and be doing a shit load of damage.

19 Comments

Infernape13 votes

If a tank is in the middle of 5 people and is doing 100 magic damage per second, it adds up. Most tanks have AoE damage or ambient damage from building Sunfire or Iceborn Gauntlet. I can easily outdamage carries as Nautilus simply because I'm usually in the middle of team fights and have AoE damage. AoE damage and persistent damage skews damage numbers.

Not to mention tanks can rack up large damage numbers if they are fighting other tanks/juggernauts/beefy fighters.

SithesisLord8 votes

If a tank has Sunfire Cape and Abyssal Mask and also happens to be in the middle of 5 people constantly, 35k is more than expected in terms of damage.

There is also the fact that most tanks have AoEs in one form or another.

Tanks are fine. Most of them are a bit weak in SoloQ due to the class' nature, Conqueror existing, etc.

RenownedWheat426 votes

Why do people act like it's tanks building full resistances and blowing people up like Syndra? Lmao

Pika Fox4 votes

This is a moba, not an mmo. Tanks have damage.

Projectile Vomit3 votes

35k magic dmg? where?

TehNACHO3 votes

Could you give more specific examples? Or perhaps bring up a statistic for this? Karthus has a 29K damage to champions per game and he's a top performer for Mid Lane. Did you mean total damage because that includes damage to minions and is very misguiding since most Tanks have a lot of AOE and, well, 12+ minions every minute.

HP Crookshanks2 votes

Malphite 's damage is 1/3 according to Riot. [sg-miss-fortune]

I agree tanks have massive base damages compared to other classes. I think their base damages should be nerfed and armor items should be buffed to compensate because AD champions already have too much anti-tank items/runes/abilities so armor is an almost useless stat right now.

Ralanr10 votes

Nerf base damage too much and you kill jungle speeds and trading potential in top lane. And yes, Riot wants tanks to at least have an ability to trade in lane instead of sandbagging it.

Bultz2 votes

{quoted}

Nerf base damage too much and you kill jungle speeds and trading potential in top lane. And yes, Riot wants tanks to at least have an ability to trade in lane instead of sandbagging it.

Nah, that is a load of bullshit. I don't mind them having damage to trade, but tahm building things like item 3083 item 3068 item 3742 item 3065 for example, which is usually in there somewhere with 2 other tank items, then doing 600 ap damage with his tongue is bullshit. What Riot wants and what is healthy for this game are opposite ends of the spectrum. Have you seen AS Tahm? it works. really well. You can't give a champion everything. It's not healthy. Yasuo has damage, but is squishy. It's a trade off. Tahm remains tanky, has tons of CC, and his damage is off the chart. Not okay.

TehNACHO5 votes

Could you not make up numbers?

Bultz1 votes

{quoted}

Could you not make up numbers?

Make up what numbers?

I'll screen shot it for you. duh fuq.

Ralanr3 votes

Please do, because 600 AP worth of damage on a tank not building any AP at all is essentially bullshit. You sure it's not just a bug from death recap?

Edit: Hell, Tahm doesn't even have that much CC compared to most tanks. All his hard CC is locked behind getting 3 stacks on his passive.

TehNACHO2 votes

Do it you won't.

TehNACHO2 votes

Not just trading potential in lane. Tanks won't be able to control lanes at all. They'd be useless laners in practically every respect.

Ralanr1 votes

Eyup, they'd have to go to support (which is why support tanks tend to have lower base damage than top lane tanks, or less AoE abilities for clearing). And we already have one class stuck in support with no real diversity in lane options.

Eleshakai2 votes

One thing you have to take into account is that tanks spend like 20 minutes doing nothing but constantly trading minor chip damage with ANOTHER TANK. As a result, they often have the most damage to champs at 20 simply because they're constantly doing tiny bits of damage.

notMineskiexo1 votes

Good luck trying to tell that to the people who want to build different ways on a single champion

Colton1471 votes

Malphite item 3285 item 3116 item 3020 item 3151 item 3135 item 3089

TahmKench item 3078 item 3748 item 3009 item 3124 item 3153 item 3091

Alzon1 votes

You forgot item 3152 rush on Malphite.

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