so if we look at ekkos nerfs.
and the buffs he gots. its quite easy to notice that the nerfs overshadow the buffs. look at the buffs
V6.6 Z-Drive Resonance.png Z-Drive Resonance Bonus movement speed increased to 50 / 60 / 70 / 80% from 40 / 50 / 60 / 80%. Phase Dive.png Phase Dive Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 13 / 11.5 / 10 / 8.5 / 7. V6.3 Timewinder.png Timewinder Cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 seconds from 11 / 10 / 9 / 8 / 7.
now look at the nerfs
V6.8 Parallel Convergence.png Parallel Convergence Damage reduced to 3% of target's missing health from 5. AP ratio increased to (+ 3% per 100 AP) from 2 per 100. NEW EFFECT: Minimum 15 damage to minions and monsters. Phase Dive.png Phase Dive Damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 80 / 110 / 140 / 170. AP ratio increased to (+ 40% AP) from (+ 20% AP)
lets look at whats on the pbe.
Ekko Z-Drive Resonance (Passive) 30/40/50/60% slow for 2-3s removed.
Timewinder (Q): Outgoing damage reduced to 40/55/70/85/100 (+.2 AP) from 60/75/90/105/120 (+.1 AP) Chronobreak (R): Base damage lowered to 150/300/450 from 200/350/500 AP ratio increased to 1.5 from 1.3
if you see. the buffs he got were not much at all. they were few early game cooldowns and thats about it. I don't think the buffs made him strong rather than early game matters more for pro players and he got attention and guess what hes meta again.
personally i used to play tank ekko before the buffs and i didn't even know about the tankko thing that was going on when he first came out because i wasn't there for his release.
what do you think? why is tank ekko popular? is it because of stickiness or damage?
also what will you build on him after the nerfs
