Kayle

Kalikain·4/9/2019, 4:49:55 PM·1 votes·1,153 views

Is there any reason her kit is so overloaded? After 30 minutes into a game her win rate is 60% for a reason. A free ranged tiamat, a slow, a healer, a massive aoe ult combined with invulnerability, massive amounts of damage in her autos.

Its so suffocating late game and impossible to come back from a kayle being ahead.

Even in her countered by matchups, she still has a even or positive win rate. https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Kayle/Top/

Thats wrong.

5 Comments

Colte4/9/2019, 4:57:38 PM1 votes

idk why riot wont just remove the toxic true damage instead of nerfing her base stats, she doesn't need true damage...

they make a feeder kayle become the hyper carry, what kind of bs logic is that? the 0/15/0 kayle suddenly going 20/15/0 sounds fine afk

[slayer-jinx-unamused]

VoraciousX4/10/2019, 8:13:38 AM1 votes

30 minutes is late game. Kayle has ALWAYS had an absurd late game justified by a terrible early. They made her early WORSE in exchange for an even more absurd LATE. She's not that different aside from that though, so I'm honestly surprised at the amount of people who are like "Her late game is insane! This is BS! Nerf her!" when she was pretty much always BS late game. I guess people really never faced Kayle, I mean she was only picked in like less than 1% of games.

As far as the runes go though, if the only reason Klepto was taken was because of the skill thing then I expect she'll take either Lethal Tempo or Hail of Blades now to offset the attack speed nerf.