Riot, can you clarify why Azir is disabled right now? Explain the bugs?

darkdill··15 votes·3,669 views

What is it that's preventing him from being usable? Your PVP.net client notifications don't ever explain such things.

And on that note, when you disable a Champion, don't you think you should be giving us a "Why"?

29 Comments

darkdill2 votes

Ah, that'd about do it. Talk about broken.

Ashdown2 votes

Hopefully it'll be fixed up soon. Azir's the champion I've been waiting for. Attack Speed/Cooldown Reduction passive? Glorious. item 3115

Arkonis1 votes

My Attack Speed Runes are ready for this! item 3115 Azir

OEscalador1 votes

You realize that his minions don't apply the on-hit from nashors, right?

Big Cronch4 votes

Its still worth the stats you get from it though

Shredaltica1 votes

its like the best item to get on him

Bìlly Herrington1 votes

Hopefully it'll be fixed up soon. Azir's the champion I've been waiting for. Attack Speed/Cooldown Reduction passive? Glorious. item 3115

Yes. Soon...item 3151

Wingless12 votes

Thank you for posting the descriptive video- I too, was curious.

InsaneSamurai4 votes

Nobody found this during the time he was on PBE? Methinks you guys need more testers :)

Tapu Fini2 votes

I shot his ult through that same mid purple tower, and never had that happen. Things can go awry during implementation too.

utDOOM13 votes

BUT HES THE EMPEROR...

** He shouldn't be damaged by a lowly animated rock, and all should obey him. **

Electro5221 votes

You know, it would be interesting if Riot actually kept this. Obviously, fix the bug where the turret is permanently disabled, but, add a special passive to his ult where it does disable turrets for a period of time, say, 5 seconds. Not only would he be able to take control of your turrets once their dead, he can disable them while their alive too! The downside to this, though, would be that he used his ultimate for a 5 second disable, thus having people use it wisely.

If anyone remembers, Lucian ran into a similar situation. When he was released, there was an odd bug that made him auto attack twice. I don't remember the specifics of the bug, but, Riot found it interesting, and actually made it his passive!

Shredaltica1 votes

Actually the bug with his double shot is sometimes if it killed a minion with the first shot, the second one would branch off to someone else.

Which is a really cool feature and I'm happy they kept it.

They can't really do that with Azir's ult though, it'd just make Ohmwrecker purchased even less. Or.... buy it on Azir... OH GOD.

Electro5221 votes

Hell, with the way he is now, buying Ohmwrecker might not be a bad idea. Since he is all about zone control, what better to control a zone then shutting down an enemy tower for a period of time?

Ashdown1 votes

Honestly, I do not remember this bug while testing him on the PBE. It never happened when I tried him out. So something probably just went funky in the process of bringing him to Live.

sp4415 votes

It's because of bugs.

No, they don't care if you have been waiting eagerly for three weeks to play with him.

darkdill3 votes

No need to be condescending. I was simply curious as to what these bugs entail.

Is it something like "Abilities get disabled and can't reactivate"?

sp4412 votes

I'm not being condescending, I'm being furious.

I wanna play with him, I wanna play with him so badly. I stocked up IP for weeks just to play with him. I loved the few games I got to play with him, I want to play more.

I wish he was enabled at least for bot-only games. I'd be fine with playing alone if I could use him.

RIGed1 votes

you seem like the kind oh person who "plays alone" a lot =p

sp4411 votes

If you mean in the literal sense, yes, if you mean in the other sense, also yes.

LordAlaa5 votes

Maybe Riot should allow more testers to the PBE ?

MontiR5 votes

They should at least allow him in custom games

who knows maybe we will find more bugs while they work on the current one

Rockwell3 votes

Bug fixes my ass. they wanted to release him on the same day as he first appears in the shurima story animations.

Trylobyte1 votes

The animations have probably been done for months. They released him because people have been begging them to for a long time... but they missed a few bugs in their haste. So they're going back and fixing them.

As one of the pro-lore campaigners, I think you give them too much credit if you think they'd postpone a release because of a lore video. :P

Forklift Waifu1 votes

They released him because people have been begging them to for a long time... but they missed a few bugs in their haste. So they're going back and fixing them.

Well, do you remember when they used to release a champion every 2 weeks? 'Haste' my ass, I don't know if they have pulled a ton of money out of champion development or what.

I'm not gonna say they are bad for doing it, but it is their fault, not the communities, even if the community has some accountability. I'm just saying, if you are gonna tell the community you can have something done at a given time, at least be able to do it. Something about him being held off for another few days seems better then him getting buggy after his release, if you ask me.

Especially when people could have sunk real money into a bundle/just him. Even spending IP means you've spent time of playing on getting him. So not being able to play him after having spent the money/time, it's understandable to be frustrated. If you bought a computer then found out a hardware piece was missing, so you'd have to wait for it to arrive, wouldn't you be pissed?

Trylobyte2 votes

PBE: A few thousand testers, most of whom are just there to play the new content first and aren't actually testing. Live: 35 million players ranging from totally hopeless to LCS pros.

Also keep in mind that the SR overhaul is on PBE but not on here, which is probably how the biggest bug (Azir's R sometimes permanently disables turrets) got through.

Fixxen2 votes

all your answers can be found here:

http://bit.ly/1t9quy7

Drunk Old Man1 votes

I see people blaming this on lack of PBE testers, and that's wrong. This bug did not happen on PBE. It happened somewhere between the final revision on PBE and the push to live.

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