The Climb, The Struggle

I suk Clocks··3 votes·504 views

Before you downvote, please consider that I am trying to make an honest suggestion, and not flaming.

I know I'm not the only one who has experienced this problem, and I know it is a something that irritates everyone who plays this game. I'm talking about inexperienced players dragging an entire team down, and causing losses for their matchmade team. They do exist, there are a bunch of them, and they spread across every elo.

My suggestion is simple, add a pre-elo limbo system.

What is this, how does it work?

I would think it would be similar to a series only it focuses on individual performance, not team based. Users would have to maintain an A- or higher rating through 5 games. Never being demoted while there.

Something like this would be a benefit to every legitimate player, while at the least temporarily isolating trolls from the try's.

-Gives Underskilled Players the opportunity to get better by playing sustained games against other good players. -Protects Higher elo players from Trolls by not fully dropping them into a lower elo. -Prevents carried players, or boosted players from entering higher elo gameplay. -Discourages Deranking, -Prevents Underskilled players from advancing via lucky win streaks

I really do hope something like this is implemented, because I'm tired of not progressing, and not getting more challenging games as a result of my peers performance. I need to know if I truly belong in a higher elo.


AurelionSol Do you like Dragons? Cause Imma be Dragon these balls across your face

  • Aurelion Sol 2016

13 Comments

Stephenizgod2 votes

Most low elo (bronze to low-mid Silver) players can't maintain an A rating. You can get a B or even C and still perform well in--game, such as tanking damage, helping with objectives, sacrificing for carries, just not dying so you can get carried, etc.

However LP should be connected with the Mastery Rating, if you are consistently getting A's and S's you are clearly doing good. You should progress faster if you are frequently getting high Mastery Ratings, if you start getting lower scores then your climb would slow down because you are near or at your Rank skill level.

A lot of people think this would lead to abuse, people trying to pad their KDA or just AFK Farm and placing a ton of wards. Honestly if you are getting an S rating, regardless of whether you are abusing or not, you are probably helping the team still. So i don't see this as too much of an issue, it would also help lower skilled people improve.

HongChongDong1 votes

{quoted}

Most low elo (bronze to low-mid Silver) players can't maintain an A rating. You can get a B or even C and still perform well in--game, such as tanking damage, helping with objectives, sacrificing for carries, just not dying so you can get carried, etc.

However LP should be connected with the Mastery Rating, if you are consistently getting A's and S's you are clearly doing good. You should progress faster if you are frequently getting high Mastery Ratings, if you start getting lower scores then your climb would slow down because you are near or at your Rank skill level.

A lot of people think this would lead to abuse, people trying to pad their KDA or just AFK Farm and placing a ton of wards. Honestly if you are getting an S rating, regardless of whether you are abusing or not, you are probably helping the team still. So i don't see this as too much of an issue, it would also help lower skilled people improve.

The issue with this is that beyond a certain skill point KDA and such no longer matters and it turns into a team based game at which point the system becomes useless and climbing past a certain elo then becomes almost impossible. The skill ladder would also be destroyed with people who are only capable of doing good during the laning phase being in the higher elo's but failing to actually do anything else thus sorta creating a high elo hell.

I suk Clocks1 votes

I don't get what you mean? The existing system would be in place,you would still need to be good at teaming, this would just be an additional feature to help ensure protection from very bad players and trolls. If you aren't capable of maintaining an A- then you are definitely doing something incorrectly. I'm a support main, I have no trouble getting an A even when my whole team is feeding out of control, and I'm also in Bronze.

HongChongDong1 votes

[{quoted}](name=I suk Clocks,realm=NA,application-id=3ErqAdtq,discussion-id=jkEh9Nc9,comment-id=000000000000,timestamp=2016-04-03T19:57:45.594+0000)

I don't get what you mean? The existing system would be in place,you would still need to be good at teaming, this would just be an additional feature to help ensure protection from very bad players and trolls. If you aren't capable of maintaining an A- then you are definitely doing something that is not beneficial to your team.

The ranking is actually almost primarily dictated by KDA and there are tons of people even in bronze who can dominate in lane but have absolutely no other amount of skills worth mentioning. The would encourage those people and allow them to climb higher than they are and thus shifting the skill ladder in a weird way.

I suk Clocks1 votes

If they have no other skills they may be able to get out of the Limbo, but they would still not be able to climb into their next elo. They also wouldn't be entirely demoted once they gain the certain skillset that got them into their particular limbo, giving them a better chance sand place to develop more skills.

Stephenizgod2 votes

The mastery rating is not solely based on KDA, no one knows exactly what it is based on but it takes into account your CS, wards placed, damage dealt, KDA, and probably damage taken:deaths.

This wouldn't replace the system already there it would just add to it, if you are a good team player you will still get good rating and as long as you are winning you will progress. This is merely for getting people to their correct ranks, if someone is getting consistent S+ all the way up to Plat where they start getting A's and B's, it means they were too good for Gold and below and so it helps them get to where they belong. At higher elo's if you are consistently getting S you will rise faster than everyone else until you peak, it is no different than the current system except that the absolute exceptionally good people will rise a lot faster than they do now.

If you are good at Laning Phase but bad at teamfights, you will stop getting high ratings around the point where team play becomes more important. Its no different than now, if you are good you can carry yourself to Plat or Diamond without even relying on teammates, but once you get to that point where teamfighting is important you will stop rising as quickly but you will still rise if you can win.

Rossonious1 votes

Just play more games. If you're better than where you are you will eventually climb regardless of occasional hiccups.

I suk Clocks1 votes

That's not a solution to this ongoing problem. I'm not having fun playing in low elos, against and with players who offer no challenge, or who are doing things incorrectly. I don't even bother trying to give advice, even in the nicest possible way because I'm afraid of getting called toxic. I just sit there see everything going wrong and wonder why I even bother with the game. item 3070

Not sure why so many people are reluctant to improvement. I assume that's how the game got the way it is to begin with.

Stephenizgod2 votes

The issue is the odds being stacked against you.

  • There are games where I do good, but my teammates do bad.
  • There are games where I don't do good because my teammates are doing bad and their lanes are coming into my lane.
  • There are games where I do bad and my team is bad.
  • There are games where I do good and my team does good.

I basically only win on those games where both me and my team do good, there are 2 options where there is nothing i can do about my teammates and then the third option where the game is just over.

I don't think I am diamond or platinum, but I do think I am better than the people in Silver. Either they need to drop down or I need to rise, unfortunately neither of those things is happening and this is where the problem with Low Elo Rank is.

Rossonious1 votes

{quoted}

The issue is the odds being stacked against you.

  • There are games where I do good, but my teammates do bad.
  • There are games where I don't do good because my teammates are doing bad and their lanes are coming into my lane.
  • There are games where I do bad and my team is bad.
  • There are games where I do good and my team does good.

I basically only win on those games where both me and my team do good, there are 2 options where there is nothing i can do about my teammates and then the third option where the game is just over.

I don't think I am diamond or platinum, but I do think I am better than the people in Silver. Either they need to drop down or I need to rise, unfortunately neither of those things is happening and this is where the problem with Low Elo Rank is.

If you're only one division better than where you belong you will still climb but relatively slowly so it will take many many games. It's just the nature of the beast.

If you aren't climbing but dropping you don't belong where you're at despite your own personal feelings and need to recognize that you are very likely making many of the same/worst mistakes as your teammates but failing to notice.

Try recording your games and rewatching with a critical eye.

Stephenizgod1 votes

Last season I would agree, but I have vastly improved my CS (compared to last season, its still not great), I am making better decisions, warding better, my wave control has improved, I have basically improved all around from last season. Why am I not progressing? Well because in most of my losses, one lane is 7-10 kills down before 10 minutes... This wouldn't be a huge issue as this was common last season too but I was normally able to carry, however this season is different. I have half an item and their carry already has 2 full items and is in my lane. There just isn't much I can do, the lane that was feeding is continuing to make bad decisions and the rest of my team is too busy bitching and raging to do anything.

This is how I lose most of my games, it is impossible to carry 90% of my teammates because of how hard they feed so early in the game. Your only hope is that the enemy team makes a massive mistake, even then its entirely up to you to capitalize, if you die then it was all useless even if you happened to Pentakill their team by yourself. Your team is just going to sit there doing nothing while you spam ping for them to take an objective.

Rossonious1 votes

I'm sitting at close to the same Elo right now and I've noticed once a lane gets behind the enemy capitalizes on it decently and allies try too hard to "come back" through fighting solo.

Something causing me to stagnate and stop climbing my past 10 games or so at about the same Elo has been mistakes during teamfights and not chaining my abilities with teammates better than my opponents.

While climbing bronze I would often make comebacks and win close games through better team fighting and I used to think it was something I was relatively strong at. What I've found to be true instead is that I spent too long team fighting improperly and I need to complete relearn that aspect of my play.

This is just an example of what happened to stall me recently. Your stall is probably something totally different. You won't figure it out until you watch your games. Notice I'm not mentioning the games my teammates fed or the times they've screwed up. That's because those are Elo neutral independent factors I can do nothing about which will occur all the way through challenger.

Stephenizgod1 votes

My issue is last season I was able to climb to Silver 1 very quickly, but then i spent like 3 months in Silver 1 because I couldn't complete my promos. I failed them more than 30 times, I don't mean to make excuses but 90% of them had an AFK, it was so freaking frustrating.

This season, even though I have improved a lot more than last season, I am stalled at Silver 3 and 2 (i keep promoting and demoting...) because I am personally not capable of carrying a game for whatever reason. Last season all i needed to do was get fed and as long as my team followed me, I could carry whether through kills or sheer tankiness. This season regardless of whether I am fed or not, i can't seem to carry because I never had any back up or support from my team. So i started playing Support and Tanks, but then there was never enough damage on the carries (no focus whatsoever from teammates) to actually capitalize on my CC. I am currently trying to learn jungle, its my weakest role but its probably the role I will have the easiest time carrying from.

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