Caitlyn and Player Satisfaction
I'll just say right now that I'm not a pro or a Caitlyn main. I actually don't even play ranked. But I thought I'd make this post because this has been bothering me a bit lately... Also I might have to point out now that this is not a QQ thread.
After the marksman update, Caitlyn has had a lot of her focus redirected towards her traps and her passive now. The times when Caitlyn really deals damage is when she has really high ad and crit and an enemy is stuck in a trap. The damage against a squishy stuck in one of those things is really high, actually. The problem I have been having from this, however, is the lack of satisfaction I get from trapping an enemy.
While chunking someone for half their life with one of these +50% headshot damage traps is... well... satisfying in one way. I find that the damage reward is undermined by the feeling that it was not ME who made some fancy outplay or some really cool mind game where I got the opponent to step in one of these traps. It feels more like the opponent just made a mistake... it feels more like they got unlucky and walked into the wrong part of the bush, they misclicked, or they just didn't see it. And, well, because it feels like it was them messing up I just don't get that great feeling of a making a good play.