plz nerf thornmail

VICKLIUS··2 votes·303 views

grievous wounds on tank vs a heal ability reliant tank/champ is to oppressive. it rewards players that are losing to such champs by doing nothing except getting that item, an there is no way to counter it. just have thornmail effect lifesteal an spellvamp not ability heal.

7 Comments

waiting for WoW2 votes

Yes because you know you can't just buy a spirit visage and negate most of the grievous wounds affecting you......

VICKLIUS2 votes

lol did u even do the math? sv 30%+ griev wounds 50%- mundos ult 60%. 60 X 1.3=80 X .5=40, 60 X .5=30 X 1.3=40. no matter how u do it still removes a third of what his ult is suppose to get him just for letting him hit you an a defensive item that was meant to counter lifesteal heal. now I'm fine with grievous wounds on executioner's calling, that is an offensive item where it is suppose to be, all I'm asking is rework thornmail to not to include natural ability heal.

waiting for WoW1 votes

{quoted}

lol did u even do the math? sv 30%+ griev wounds 50- mundos ult 60%. 601.3=80.5=40, 60*.5=30*1.3=40. no matter how u do it still removes a third of what his ult is suppose to get him just for letting him hit you an a defensive item that was meant to counter lifesteal heal. now I'm fine with grievous wounds on executioner's calling, that is an offensive item where it is suppose to be, all I'm asking is rework thornmail to not to include natural ability heal.

Grievous wounds are 40%, SV increase healing by 30% that's a net overall loss of 10% healing.......... it's not hard to understand.

VICKLIUS1 votes

lol u really don't do math. percent is not direct+&-, 60 x 1.3(1.3 aka 30% increase)=78(+18), I'm do 80 so it nice an easy for you to understand, 80 X .4(aka 40% reduction)= 32 you then take that 32 an subtract it from 80, 80-32=48. that is still 1/5 less of his natural ult even with sv.

AirKingNeo1 votes

Despite his terrible rhetoric, he's right.

It's 100% healing (your normaling %) plus 30%, so 130%, then that cut by 40%, aka 78% total healing.

VICKLIUS1 votes

sry should've labeled this as rework, cause I actual want it to get a % increase on damage of your arm from getting more arm, an now you have to choose between taking less damage(randuins)+slow an now thormails slow, deal alittle dmg but halve that one champs healing. I would like to see players be able to build both items on a champ in a game an have it be effective, like what is also going on with catalyst an the items it builds into u shouldn't get them together.

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