Stop acting like every champion will suddenly start the game with Sated Devourer
If you normally go cinderhulk, you aren't just magically getting sated devourer as well. If you normally go warrior, you still aren't magically getting sated devourer.
Stop acting like champions like Shen or Rengar will be stronger because they have an on-hit effect.
Yeah, there will be some strong cases. But people are acting like everyone with an on-hit effect is being buffed. Many of them need the AD and CDR of warrior. Many of them need the tankiness of Cinderhulk. Before you say this item is too strong, consider that they're choosing to buy no AD and no tankiness just to get attack speed and on-hit damage...until Sated turns on. But then it starts falling off compared to crit builds late-game anyway. It's a strong item but you sacrifice a lot early and late game to buy it.
You wouldn't say, "OMG Cinderhulk is gonna make master yi broken with all that health!!" Because 99% of the time, he absolutely would not buy it.
So stop saying things like, "OMG new Devourer is gonna make X-Tank (who only ever builds Cinderhulk) broken with all those free on-hit effects!!"
Just my 2 cents.
and on-hit
, but like you said they do sacrifice a lot in order to get it, but at the same time the item was bought on them before this buff regardless.
(8% HP x 2),
(20-60% AD x 2),
(60 Magic Damage x 2 + 162 True Damage~3 Seconds x 2), Wuju Style (30+20% AD True Damage x 2), and each hit will count as an attack to reset Double Strike, giving him 6 on-hit effects every 3 hits unless I'm terribly mistaken. That's a fuckton of potential damage, not factoring in enemy resistances, Yi's AD/ArmorPen/Lifesteal etc