Am I the only one who is getting way, way, WAY more minion blocking/clipping than before?

Lil Soybean·4/30/2015, 8:33:32 PM·131 votes·6,063 views

I just dodged a Morgana bind late-game as Karthus. But here's the thing. I dodged it right beside a broken tower base, between it and the wall. The minion wave had followed me over to attack me.

So you know what happened?

I dodged the bind. It missed. BUT I COULDN'T MOVE. Whenever I tried to walk in any direction, it just made Karthus have spasm attacks and shake violently. I literally could not escape the minions clipping inside of me/locking me into the wall.

The result? Morgana waited then hit me with another bind, killing me. It nearly cost us the game, because it was late-game and my team had to defend 4v5.

Try to imagine this happening in the LCS. It's near the end of the game. Bjergsen is nearing full build. It's coming down to the last few teamfights. Suddenly, Bjergsen stands completely still. Then starts spasming out. His champion vibrates in place until the enemy comes and kills him. And the casters start laughing and the whole crowd is confused and saying, wow, Bjerg, you just stood still, wtf? And he's trying to tell his team, "IT WOULDN'T LET ME MOVE. IT WOULDN'T LET ME F--KING MOVE. THE MINIONS RANDOMLY MADE MOVEMENT IMPOSSIBLE!" And who believes him?

Another common occurrence: Try playing Malzahar and roam the jungle paths around the midlane river area a lot while you have a voidling out. You know what's happened to me multiple times now? This is almost funny, how stupid it is - Malzahar literally just stopped moving, and froze in place, as if I'd lost connection or had been rooted. I didn't understand why, and it's always extremely dangerous. Then I suddenly realized.

Your voidling(s) will sometimes follow so close that they literally shove you into walls, blocking you from moving except in very specific, tiny directions that they're not blocking.

This can very easily, for example, make it so that 1) you stand still because the Voidling is blocking your escape path, thus getting you killed, or 2) you're forced to walk INTO THE ENEMY TEAM because that's the only angle that the Voidling(s) aren't prohibiting you from moving through.

It's happened way too many times where the pathfinding system seems to lose its mind and make me spasm against random minion waves when I'm chasing an enemy, because they line up in little barricades and the pathfinding keeps trying to re-route you to the quickest path past them. (But in reality it just stalls you there long enough for the enemy to escape.)

Is there any downside to them just making it so that unit collision isn't a thing? It's a neat little passive on some items (and champions like Fizz) that seems more like a QoL buff than an actual unique mechanic. "When chasing an enemy or fleeing one, you're less likely to get screwed over by the random movement of minions now." Wow. That's great. But...why isn't that the case for every champion already?...

Just give me one scenario where minion collision leads to healthy, strategic, non-RNG based gameplay, rather than just occasionally screwing you over.

98 Comments

Bemapon5/1/2015, 12:23:04 AM17 votes

It might be a good idea to put the "Can walk through minions" passive on a boots enchantment.

Nebuul5/1/2015, 5:09:38 AM9 votes

Your own minions should NEVER block your movement. Enemy minions? Fine, that is acceptable. But minion avoidance should only be something that affects your interactions with neutral and enemy minions.

Aych Pii5/1/2015, 2:06:20 AM8 votes

Rest in peace, should have rushed item 3046

Vistha Kai5/1/2015, 10:55:35 AM6 votes

Do you know what really grinds my gears? Karthus Kassadin Kayle Malzahar Nami Nocturne Sona Syndra Velkoz Xerath I'm levitating for fuck's sake!

Seas0ned5/1/2015, 2:02:13 AM5 votes

See I really wouldn't care about running into minions if it was only the enemy teams minions... but getting stuck in my own minion wave while my lane opponent is running away with 10 health and i cant get through my OWN WAVE to get to him or her.... "PISSED" boy i be pissed! ;)

disregardable4/30/2015, 9:21:30 PM5 votes

I'm pretty sure killing a glitched character wouldn't be permissible in the LCS, right? It's complete BM.

Banuvan4/30/2015, 11:47:33 PM4 votes

Happens all the time. Pathing is all sorts of screwed up.

TenSlashTen5/1/2015, 1:54:21 AM4 votes

Its like they took the ideas they applied to cass/skarner reworks and applied them to minions :^)

"if it aint broke, break it": rito gaymes 2015

S H A Y C 05/1/2015, 2:16:34 PM4 votes

there is something inherently wrong with the minion blocking, and pathing in this game...i can't count how many times I've been running through the jungle, clicked for him to move to the bottom tri brush, and then scrolled to look elsewhere on the map only to find out that my champion was going the opposite direction or some other place entirely.

pro crastinat0r5/1/2015, 6:35:44 AM3 votes

yeah, creep block has been really bad lately, got me killed in lane as xerath vs syndra, got froze in my minions, and she stun ulti ignite dead xerath'd me.

ActualPain4/30/2015, 10:41:30 PM3 votes

this has been going on ever since the new Summoners Rift went live. so fucking annoying, this should be a dev team priority but it doesnt appear to be

Lil Soybean5/1/2015, 12:07:05 AM3 votes

I'd like a Red response on this...

Celosar5/1/2015, 7:52:08 AM3 votes

I actually got stuck in a bush while trying to chase someone yesterday because I put a ward in the bush and it blocked me. Never seen it before or since but that time I definitely got stuck in a ward.

shalexade5/1/2015, 7:03:09 AM2 votes

You didn't think to drop a Q or two on the offending minion in the 6 (assuming full CDR) seconds you had between bindings?

Reckon you could have auto'ed it to death in that timeframe.

Mathlete8645/1/2015, 7:37:57 PM2 votes

I was Varus one game and just got a double kill under the enemy tower, I am about to escape the tower home-free, then the minion wave blocks me from moving out of turret range, I take 2 shots on the very edge of the tower, and lose my killing spree...

The Loveless5/1/2015, 8:55:17 PM2 votes

Yep creep block got heavier.

Vistha Kai5/1/2015, 2:18:01 AM2 votes

You think minions are a problem? I got blocked by a PINK WARD! It was next to a wall in the banana brush behind the blue buff, I queue'd movement and got freaking stuck on a pink ward. I had to move back and literally walk around it.

Check this: https://www.youtube.com/watch?v=HWVdk9uH0HI&t=464

Junkο5/1/2015, 8:50:49 AM2 votes

Unit collision needs to be removed all together. You know Fizz who ignores unit collision? Even HE can randomly get spasm attacks between minions. It's really unbelievable.

RasCaelestis5/1/2015, 9:27:26 AM2 votes

This is becoming a really big problem. It's way more frequent on the new map than the old one, and it seems to just be getting worse as time goes on. I play with the same group of friends, and "No, minion, please, no!" is commonly said in our voice chats.

If anyone (Riot) really wants an example of how bad things are, I suggest watching this clip.
Note: The audio in it features a song with NSFW lyrics. Audio's not needed to see the problem, but it makes things funnier.
https://www.youtube.com/watch?v=dlASnHilb0c&t=1m38s

Amelie5/1/2015, 1:47:50 AM2 votes

I played an ARAM a little while ago and I got blocked by ONE minion. ONE. There was a champion to my right, and I couldn't move to the left to dodge a skillshot because of a single minion.

FancyKiwi4/30/2015, 11:58:45 PM2 votes

It's not just you. It is SO god damn bad now.

Biff Manly5/2/2015, 2:51:07 AM1 votes

As a Quinn, I greatly appreciate my terrified prey tripping on their minions as I swoop down on them. When i trip on those same minions in an attempt to chase them... not so much.

Dreadlocks5/1/2015, 5:00:16 PM1 votes

Thats okay, i've seen.. and had happen to me before... Stuck on a ward.. A FLIPPING WARD!!!. Oh and i saw sm1 get stuck on tibbers Looool!

wynntastic5/1/2015, 1:17:55 PM1 votes

item 3046 protip.