Support Item changes (recent suggested ideas that come together)
I have seen a lot of idea's recently regarding changes to the sightstone & support income items. Maybe it's time to merge these together:
1# The Sightstone
- Cost: 400
- Stats: N/A
- Unique Passive: Ward Refresh - Holds 3 charges and refills upon visiting the shop.
- Unique Active: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
2# The Sightstone Upgrades
- Recipe A:
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- Recipe B:
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- Recipe C:
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This will mean that every upgraded sightstone will have a cost arround the 1500 gold. Here whe can set the charges to 5.
3# The Sightstone Enchantments
Here whe reach the point of the enchantments. This will become the finaly stage of the sightstone that you can reach with another 800 gold. This will make the total cost of the item 2300 gold.
- Mobility Enchantment - WIND : Grants increased movespeed when moving toward allies, or fleeing from enemies. Can benefit from both sources at the same time.
- Defense Enchantment - EARTH: Gains damage reduction for each enemy champion within a certain range. Reduces slightly the damage of enemy attacking you for a short duration .
- Sustain Enchantment - WATER: Gains % of missing health and mana regen, increasing greatly out of combat.
- Damage Enchantment - FIRE: Ignores a small percentage of the enemy resistances. Each few seconds, damaging an enemy will apply a DoT for % of their current health
4# The Gold Income Item
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5# Other adjustments
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Credits
- Supports need more item options
- Sightstone favors tank supports
- Introducing new options for supports : Enchant-Upgrades-New Items
- Other random comments
Q&A
What about trinket improvements?
Swamping trinket is a strategy that often is used in both the competive as the solo Q scene. By forcing the player to use one specific one limits your option. So you basicly need to grant every trinket a buff if you want to continue with this idea. In the current state of the idea with a sightstone on 400 gold it's pretty unballanced to grant it a enchantment like this.
What about summoner spells improvements?
Upgrading summoning spells like
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can be pretty intressting. So could whe make exhaust stronger, let heal remove grief wounds, give Clarity a hugh shield that reduce the damage, ignite targets deal true damage, etc... The only problem is that it will be pretty difficult to implement an idea like this with the currently design of support items. And I honnestly don't think it's worth it.
By reducing the price of the sightstone to 400 gold. Wouldn't this make it a option for every role?
Honnestly, yes this will make the sightstone a option for most roles. Currently their are already a lot of champions that benefit from having a sightstone. But whe must not forget whe now have a ward limit while people actualy have to invest gold into it. It might not be bad to see other champions with a sightstone in the field. I see plently of options for supportive mages & tanks with this change. Maybe this is just what they need to help them using their supportive role in the scene. It would be a situational pick but verry effective in the right situations. This is one of the reason I reduced the charges to 3 on the sightstone. Maybe whe could even reduce it to 2 charges if the stone really is to effective. Something like this has to be tested.