Differentiating ADCs from each other

BluePolarizer··1 votes·699 views

I've been really wanting to get good at ADC, so I've been spamming ADCs in normals (as well as Volibear whenever I want to get fed brainlessly). I noticed that most ADCs are similar except for Draven/Kalista/Varus. The biggest distinguishing factor between ADCs is their mobility, their range, and their damage. Their tankiness, CC, utility, etc. are very similar. Well that's just 3 distinguishing factors for 20 ADCs.

IMO, we should make ADCs as distinguished from one another as bruisers or mages are from one another. There's a HUGE difference in mobility, damage, CC, tankiness, utility and range between J4, Udyr and Nautilus. Same as the difference between Ziggs, Malzahar and LeBlanc. However, the difference between Lucian, Caitlyn and Graves is much smaller.

I would suggest more interesting ADCs like Kalista. Despite being extremely annoying, she is undeniably a very interesting champion.

Her 90% autoattack scaling with AD to make her rend-centric and to focus her on kiting and sustained damage, rather than lucky crits, is a design that is unique to all ADCS.

Why not have more ADCs with a similar mechanic that rewards them for maxing out on certain aspects of their kit? For example, for Lucian, give the Culling additional scaling with AS. Give it +5/10/15 bonus magic damage (+1 per 10% bonus AS) for each successive bullet hit, and make it a homing, point and click spell that ignores minions (but still blockable by enemy champions and still channeling) if Lucian reaches above 2.0 attack speed. This would mean that Lucian could either itemize as a regular DPS ADC and use his ult more or less as it is right now, or itemize as a bursty assassin with max attack speed but very low AD and weak crits compared to traditional marksmen.

Lucian item 3153 item 3142 item 3071 item 3006 item 3035 item 3046

This way, he can choose. Either take a traditional sieging/tank shredding ADC role, or take an assassin role that can (late game only) nuke a single squishy at long range if they are not protected, but sacrifices alot of tank shredding ability to do so.

3 Comments

NoMonku1 votes

The ADC's are technically all different and varied, but probably not different enough for you to be satisfied with. I will admit, though, that some are similar to each other mainly because as a marksman they need to be able to function the same way, by being able to AA to do damage. If they had too many different things to make them "unique" they would most likely become either too weak or too OP, in which case they'd get nerfed to the ground. Sure, you can point to Urgot, but his Q is basically his AA, which doesn't scale too well into late game.

Your Lucian idea while somewhat interesting, seems kind of bad. Making it homing basically ensures death to any squishy who mispositions later in the game, making it broken. He will also almost always get above 2.0 AS building as a traditional ADC anyways, so there isn't any need for the change as well outside of forcing players to have to build towards it because of the extra strength it gives.

You should try Graves. Unlike the other ADC's, he is the ONLY one that can basically 100 - 0 someone at 6 instantly. He can soak up damage pretty well because of his passive and really only starts falling off when he can't 100-0 people anymore. The main reason he isn't as good right now is because of the tanks as he isn't able to burst them down because they are tanks.

BluePolarizer1 votes

Graves seems to me like a worse Corki or Lucian. I've been spamming Ezreal and Kog because they're simply better right now than Graves and other lane "bullies" who just can't bully, while if I was ranking with ADC, I'd pick Jinx or Vayne because there's no reason to pick any other ADCs except for niche cases.

I'm just putting this out there as an example. Like Kalista only deals 0.9 attack damage on autos but can deal infinite burst damage with rend.

NoMonku1 votes

Not saying Graves is better then them, imo he's actually worst off in the current meta, but he is different in terms of being able to just AA -> Q -> R and basically kill a squishy. Corki is a good all around ADC pick because he is able to do well at all stages of the game and offers a little bit of everything, being able to go into almost any team composition. Lucian is harder to pull off because of his AA range nerf, but can do well if he gets out of laning phase. His short range does hinder him though. I would personally go for Jinx or Trist in ranked, just because of how good they are as late game ADC's. In ranked late game is where it will almost always be as the winning team will drag it out(at least my team does when we are winning -_-) and let the other ADC farm to late game instead of closing out at 30 minutes.

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