@Riot: Would a "Swarming/Zerging" Champion now be feasible?

darkdill··1 votes·1,475 views

When you play as Zagara in Starcraft 2's co-op mode, your game plan is all about swarming the enemy with wave upon wave of Zerglings and Banelings. Your forces die easily, but can be replaced nearly instantly, allowing you to overwhelm your enemy with sheer numbers.

Presently, no League Champion is able to do such a thing, even among the current pet users. Yorick Elise Zyra Malzahar might be able to put out multiple minions, but that doesn't even come close to Zerg levels of swarming. Having a Champion who could overrun a position with sheer numbers would be awesome to have.

Before you say "FPS issues", clearly that isn't as much of a case anymore; in Odyssey mode, there are often hundreds of different units/actors in play at a time, and no one I've come across has had FPS issues.

To balance it out, I'd have this Champion's "Broodlings" (just a placeholder name) die in one hit from just about anything, expire quickly, die upon attacking a structure, and not cause unit collision with any other units (so enemy Champions can't get creep-blocked by them).

Is this still a no-go for Riot, or could it work if properly developed?

4 Comments

OurLestrade1 votes

I think Yorick levels are the highest we'll get in terms of zerging, too much clutter might get confusing

rawiazam11 votes

if i remember correctly they addresed it in one of thier askriot, i remember that they said that they tested such a champion and ended up not liking him and him having too much bugs and balance problems. btw, original azir(forgot the name) had a concept of spreading sand like zerg in starcraft do

haaaaaaalp1 votes

Doubt it with league's ai. They still can't get daisy or morde ghost to work well.

The closest we had was the old ad malzahar which was a build that was broken on paper and but counterbalanced by the terrible ai.

Paroe1 votes

{quoted}

Doubt it with league's ai. They still can't get daisy or morde ghost to work well.

The closest we had was the old ad malzahar which was a build that was broken on paper and but counterbalanced by the terrible ai.

Uhm Actually, post-rework malzahar voidlings WERE swarm type, they spawned another every time they hit a large minion/monster or champion. It was fun, but quickly became busted.

With the current voidling "DIES IN ONE SHOT LAWL" mechanic we could go back to that though... ... I think it would be fun to have a champion who permanently has a swarm, though. In fact...

https://boards.na.leagueoflegends.com/en/c/GD/xKssJAcK-would-you-play-a-champion-with-this-kit

Bang, swarm champion! Potentially Void! Based on ants i think!

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