yasuo... needs... *Cringe* Buffs...... But don't
Seriously, he's so weak rn it's cute
but please jesus god don't buff him
But seriously he's weak af
Seriously, he's so weak rn it's cute
but please jesus god don't buff him
But seriously he's weak af
Maybe that's because unlike some other fighters Yasuo is supposed to be a late game hyper carry and not a lane bully. The old rune system was bad and allowed some people to stack up too much on 1 stat alone to escape their intended weaker early games.
People should probably adapt and stop trying to lane bully and all in at level 2-3 on Yasuo and focus more on farming and scaling. That's the reason he gets things like wind wall and his passive shield in the first place.
what late/early game? u get fked in lane as Yasuo even if u play super passive(his playstyle was balanced around playing aggressively btw). u don't have any early game now, and u never reach late game cause you've made the game a 4v5 for your team cause ur useless as fk at every stage of game
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Maybe that's because unlike some other fighters Yasuo is supposed to be a late game hyper carry and not a lane bully. The old rune system was bad and allowed some people to stack up too much on 1 stat alone to escape their intended weaker early games.
People should probably adapt and stop trying to lane bully and all in at level 2-3 on Yasuo and focus more on farming and scaling. That's the reason he gets things like wind wall and his passive shield in the first place.
Yasuo a late game hyper carry? No. Just no. Unless you get on their face and they don't have any cc you pop late game.
I'm enjoying smashing yasuo in lane atm, this is what he should have been.
quality salt post again coming from EUW. I'm ashamed my account is from this region lel
before any buffs, should his kit be changed into something healthy...
mainly should windwall be replaced with something that doesn't directly allow him to control when his weaknesses apply to him, sense atm does it just make any ranged attacks / CC too unreliable, leaveing many champions with nothing they can do against him.
it's one thing to have tools to play around weaknesses, it's another, when it gain the player soo much control over them that the only thing the enemy can do is to hope they mess up...
also, it would be nice if his "weak early game" amount to something, insted of him just going 0/7 in lane, then gets 2 crit items and then it's like nothing happen, you know, actually setbacks when a he does bad in lane.
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You seem kinda... mad.
You seem kinda... mad.
nah, just a yasou main that don't wanna hear the truth...
even dodged the main point of the post.
u must be really fking trash if a 0-7 in lane Yasuo carries game after getting 2 items at like what 24 minutes? or you're just talking outta ur ass
first of all, i never said he started carrying after 2 items..i said he has little to no setback because of his double crit, allowing him to feel very little of a bad early game.
see...thats the problem with takeing one line out of context and twisting it, it only serve to derail the conversation.
also, funny you call me "trash" when you take 24 min to complete 2 items...
Are you having a stroke or something?
Why tho?
You wouldn't want your champion to be at a >50% WR
He just needs some resistance buffs and a fitting Keystone. Right now PtA is the best and it got nerfed, Klepto the second and it only can be used in specific match-ups and it also got nerfed so....
He needs some help
Why tho?
You wouldn't want your champion to be at a >50% WR
He just needs some resistance buffs and a fitting Keystone. Right now PtA is the best and it got nerfed, Klepto the second and it only can be used in specific match-ups and it also got nerfed so....
He needs some help
Rengar has had a sub 50% winrate for over 4 years the only exceptions being the patches shortly after each of his reworks. He was still fun. It was part of his design, you can't have a champion requiring a lot of gameknowledge and/or mechanics consistently above 50% winrate because it generally means people who aren't good at the champ can do well with them, and therefore people that are good with the champ will always be way too powerful.
Yes that might be true for lets say 48% WR for difficult champs... he is sitting at around 45%-46% tho. Which is soon Ryze lvl's of WR. The difference being that Ryze is pretty decent in high elo while Yasuo pretty much sucks everywhere right now.
48%-50% is where he should be
And just because one champion is being ignored by Riot isn't a reason to justify another champion getting ignored
Yes that might be true for lets say 48% WR for difficult champs... he is sitting at around 45%-46% tho. Which is soon Ryze lvl's of WR. The difference being that Ryze is pretty decent in high elo while Yasuo pretty much sucks everywhere right now.
48%-50% is where he should be
And just because one champion is being ignored by Riot isn't a reason to justify another champion getting ignored
?
Rengar was sub 45% winrate for a while after he got nerfs but people learn after changes to play, and his winrate climbed again, wait a few patches before having a hissyfit, yasuo honestly doesn't seem that bad but people are just playing him like he can still walk up to you at almost any point in the lane and take a trade.
what game are you playing?
he was never able to do that you are acting like he had a 78% winrate before this or something
just because you cant play against a champion doesnt mean he is strong
i cant play against Azir or Lucian mid for some reason, doesnt mean they are OP
He doesnt have a fitting keystone and his resistances are now low compared to the AS he lost (less AS means he is slower means he gets hit with stuff more frequently means him having less resistances is more impactful than on another champ)
and again just because Rengar got ingored (he never really was in a good position pre 7.22 and i still think Kha is just better than him) doesnt mean Yasuo should be ignored too
But Grasp is getting changed on the PBE to resemble more to Fervor maybe that keystone will then be good on him lets see
what game are you playing?
he was never able to do that you are acting like he had a 78% winrate before this or something
just because you cant play against a champion doesnt mean he is strong
i cant play against Azir or Lucian mid for some reason, doesnt mean they are OP
He doesnt have a fitting keystone and his resistances are now low compared to the AS he lost (less AS means he is slower means he gets hit with stuff more frequently means him having less resistances is more impactful than on another champ)
and again just because Rengar got ingored (he never really was in a good position pre 7.22 and i still think Kha is just better than him) doesnt mean Yasuo should be ignored too
But Grasp is getting changed on the PBE to resemble more to Fervor maybe that keystone will then be good on him lets see
Yasuo could dick a lot of bruisers before the preseason because his shield was good but he still had decent base resistances and his Q is proccing onhits etc and crits since it counts as an auto. He did a lot of what bruisers did better than them in the early game in lane. I'm not advocating that Yasuo should be ignroed or any champ like Rengar was because as a rengar otp I just couldn't wish that awfulness on anyone else.
It's good that Grasp is becoming more like fervor but it feels like there's a lack of weakness to have the tank tree give you more damage for fighting, it would be cool if the changes to new grasp were instead something like a change to Dark Harvest which is underused, being more like a siphon on hit in combat to build extra ad or smth. Electrocute is simply better for assassins than DH anyway because DH is too limited to cheesing when you know you can destroy games which is pretty much only when smurfing, so it'd be good to see DH get changed to actually fit a group of characters.
Yes he was able to outplay his opponents before the preseason but never just point blank walk into them and start auto-ing (like you implied)
But as of right now he has to be a lot better than his oppoent to be succesful
Making DH a Bruiser rune could be tricky. Not a lot of Bruiser/Juggernauts want to go balls to the walls DMG. But almost everyone of these guys want tankyness. So putting it in Resolve sounds better to me.
But DH is in a weird spot yes. I dont know how to change it really but it would have to be something assassiny or jungly like the rest of the Dominion path ^^
Its ok for Trashuo to be just average. Actually, its a nice change. Best fix for Yas is to nerf the champs with 55% win rates.