Proper way of Fixing Crit

Talamare··1 votes·187 views

Reduce Critical Damage to +25%

Increase Critical Chance items/runes to give about twice as much Critical Chance as they do currently

Introduce a series of +Critical Damage Items

Net effect - Is that while Critical will become more common, they have a significantly reduced effect unless you happen to actually build properly into it.

2 Comments

DarthSpectrum1 votes

But why? Unless there is an ulterior motive to completely eliminate the effectiveness of critical strikes, this change won't make a difference.

ADCs and those who current build crit will still build crit and deal insane amount of damage. As well, reducing the crit multiplier but doubling critical chance is not going to stop "lucky crits" winning a trade since it happens so infrequently.

The critical system does need some work, the only champions it functions well on is Yasuo and Gankplank. But shifting the emphasis to landing more critical strikes with less initial damage won't make it easier to balance than it is now. People will rush these items just as they currently rush IE.

Talamare1 votes

It creates a better scaling gradient into Crit

Kinda of like how Attack Damage needs Attack Speed to Function

Critical Chance will need Critical Damage

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