Smite for Everyone . . .
Team A takes:
Smite/TP Smite/Ignite Smite/TP Smite/Heal Smite/Exhaust
Team B takes: Flash/TP Flash/Ignite Smite/TP Flash/Heal Flash/Exhaust
What happens: Team A offensively smites Team B's entire jungle early game, taking the survival buffs, thus completely hosing Team B's jungler. In addition, they get some really sweet buffs. When Team A gets sufficient gold, they buy the offensive jungle items (Smite target deals 20% less damage to you, etc) and upgrades (80 AP, 20% CDR).
So now you have team A that gets almost every single jungle buff in the game, can steamroll baron/dragon, and deals massive true damage and reduces the damage of the enemy team by 20%.
Team B can run away every 5 minutes.
This is going to be a thing. Mark my words.