Why Solo Que is bad for League of Legends
I don't think Dynamic Que is good. In fact, I don't think I've ever been more frustrated than when I was the odd man out on a 4 man premade.
That said, I think Solo Que is TERRIBLE for league of legends, and the mere notion of it doesn't even make sense in a game like this. If Solo Que were introduced today, many players would be a little confused why they would even want it.
Let's consider Massive Multiplayer online games as a whole for a moment. If you've ever played an MMO for an extended period of time, you know that they eventually become a grind. How then, do you keep playing a game that is essentially grinding levels without becoming utterly bored? Well, in order to perform any of the particularly difficult dungeons you are probably going to need to form a group. Sure, you can wander alone for the first few levels, but you aren't going to do anything really cool unless you nut up and ask someone to join your party. Eventually, you find the ones you really like playing with, and you stick with them. Soon, you have a group of regulars and suddenly the game blossoms into something far greater than you thought it was. SOCIAL INERACTION makes massive multiplayer games the amazing thing that they are. If you just wanted competition or strategy, you could pick up Tekken or Starcraft. But these games offer communication, cooperation, and a very different feeling of accomplishment when you succeed.
But in certain mmos you can auto party right before the big dungeon. Suddenly you don't have to know anyone because you just get jammed with random people and can instantly run right in. The result? Fast? Yes. Efficient? Definitely. Personal? Never. Creates an environment where it's easy to be toxic and blame others for the group's failure? Absolutely. When the one thing that was making the game really special is no longer the most efficient way to play the game, you have a broken game.
I know I don't even have to try to convince anyone that playing League with friends is the best experience possible in the game. You start to learn eachother's playstyles, champion pools, you communicate better, and feel a much stronger sense of unity when you win a game.
Solo Que throws that all out the window. The fact that Solo Que is considered the only real "serious" mode in the game means that the only victories that matter are the ones that ask you to play a MASSIVE MULTIPLAYER ONLINE GAME..... alone.
Perhaps Dynamic Que wasn't the answer, but that doesn't mean Solo Que is the best thing to happen to league of legends. In fact, the emphasis on it is part of what causes many of player's greatest grievances about ranked play.
> TLDR; > Online Multiplayer Games are at their best when you play with a group you know > Most online games encourage you to meet people and form a group > If the most efficient or correct way to play the game rewards you for playing alone, you are losing one of the greatest parts of the game > Playing alone with strangers makes it so much easier for the rampant toxicity we all hate to exist