Lets Talk About Morelonomicon
So Morelo is overly slot efficient and is the only good starting mana item for 80% of mages. I wanted to discuss what could be done to bring some choice and variety to the early game mage build.
In the past Morello and Athene's would fight each other for being the 20% cdr mana item. Their AP and mr fluctuated, attempting to be for different types of mages but really just creating an arms races between to two items. The intent was right though: Different mana items to serve different champions. So here's my question:
#What are the different types of mages, and what stats would best serve them?#
These are the types of mages, based on how I view champions.
There are ranged burst mages who deals rotations of damage, often in an aoe. They like high AP and mana, but benefit from a bit of cdr.
There are assassins who get close, pop a rotation, and back off. Anything that increases their burst combo such as AP, mpen, or extra AP ratios from items are greatly useful.
Utility mages have both decent damage and support effects that they use to duel enemies and support allies. They like ap but rely more on cdr and mana regen than other mages.
There are tanky ap champions who need hp and resistances to take hits from multiple champions, though they are all ready well served by rod of ages.
Lastly there are the few ap dps champions like Azir and Cassiopeia that deal consistent damage over time. This one is harder, but there are three things all dps champions like: damage, movement speed, and life steal.
more expensive and more ap but build out of two amplifying tomes
Or
build out of two amp tomes with more AP
and a 0% CDR
(at least in cass's case they used to be, since she spends so much time getting down her damage she needs to survive.) rather than lifesteal/spellvamp.
is pretty much the only good item to rush, everything else just brings raw AP and you'll be incredibly weak if you rush something else except in cases where your champion builds things out of catalyst since your sustain is really bad and you won't have any CDR. CDR = damage. I'm thinking
needs buffs and there should be more items to increase the amount of magic penetration, or at least % magic pen, an AP champion can get.